


Hah yeah RDM is going to be like the SMN whine threads all over again. Granted, if they implement it as a front-line fighter with magic utility I'll happily sit through the loads of people crying about how they miss spamming cure, refresh and haste ad nauseum in FFXI.I don't think it will matter, it could be the most well thought out, best designed class/job in the game and someone somewhere will claim it's "a slap in the face."
As long as it's designed well, in whatever role it fills, I'll be fine with it, since it's not a class I've ever been interested in. I'll enjoy reading the inevitable rage threads though.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
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