Quote Originally Posted by Rekujen View Post
1. Experience Points

Make Exp faster
Paraphrased, as thats the jist. So everybody at lv 50x20 just sitting at endgame sounds appealing to you?
No, no. people need to earn their place as a 50 class, and learn the class in the process hopefully. You dramatically speed that up, you are asking for something worse: a population majority of bored end-gamers grasping for stuff to keep themselves occupied. That and further congesting specific zones.

Quote Originally Posted by Rekujen View Post
2. Dungeons and Tome Farming

Make an option to queue for ALL dungeons
This has been planned since before launch. Not a fresh idea.

Quote Originally Posted by Rekujen View Post
and if you're level 50 using this option, you will level-sync if a low-level dungeon pops, you will also receive 100 Philosophy Tomes at the end of the dungeon.
So you are suggesting ANYTHING rewards 100 philo, even a baby ifrit? You may want to rethink the balancing on that... For MVP credit this is planned, but 100 philos for facemelt easy content seems excessive and possibly even exploitable.

Quote Originally Posted by Rekujen View Post
3. Client to Server issues

As of right now, most people are using VPN software to avoid AoE, simply because your connectivity with players and the server is really bad.
Stopping you right there.

The network issue is SE's fault, and yet by using a non-SE product, the issue is gone?

That makes it not SE's fault.


Your arguments are simple to pick apart, mate. The game may have issues they are working on, but your 'foreshadowing' is lacking any sort of viable supporting evidence.