1. Experience Points
Dungeon EXP should be buffed to make it a viable alternative, this will help players learn their class and will provide more variety to the system, it's also a great way to promote your incoming MVP system, get on it!
Guild Hests should reset per class, not character..
Leves should offer triple the EXP they currently offer and have more "bonus objectives" tied to them.
Those 3 suggestions right there will help with alt leveling, fates are boring.. period.
2. Dungeons and Tome Farming
^Is one of the best Ideas I have seen for making more variety while helping everybody.Make an option to queue for ALL dungeons, and if you're level 50 using this option, you will level-sync if a low-level dungeon pops, you will also receive 100 Philosophy Tomes at the end of the dungeon. This will help low-level players stuck in the story queue-times and will also give variety to level 50 players that are sick and tired of CM/Prae/WP/AK... variety is GOOD, it's a win/win situation.
Again, this will help promote your MVP system and give more variety to level 50 players.
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