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  1. #21
    Player Kayo's Avatar
    Join Date
    Aug 2013
    Posts
    326
    Character
    Kayo Vedo
    World
    Adamantoise
    Main Class
    Archer Lv 50
    Quote Originally Posted by Arkista View Post
    IDK why I'm having to defend myself because the delay after the LB is done. When the Limit Break Bar(s) is gone the Damage should be applied not wait 2-3sec after I land and hit the ground. It may never happen to you but I'm wiling to bet that one day that LB will make or break a run for someone when the run actually matters.
    Youre having to defend yourself because its not an issue. Yes, you used the "oh sh*t" button and im not doubting you wouldve won otherwise... but it wasnt enough or timed well. You probably couldve also won if (i dunno) Greased Lightning had a bigger damage buff, still doesnt mean it needs to be buffed.

    Yes, speeding up LBs would give it a higher DPS. Close calls happen all the time, doesnt mean there was something wrong with the game just because you didnt quite make it. It just means what ever the group did, it wasnt enough.
    (0)

  2. #22
    Player
    Amocoru's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    61
    Character
    Vylandra Postop
    World
    Ultros
    Main Class
    Arcanist Lv 50
    You wanna talk about animations? Let's worry about shortening the jump animations before we worry about the ability that does 11k damage.
    (3)

  3. #23
    Player
    Ryujin_Ketu's Avatar
    Join Date
    Jul 2012
    Location
    Ul'dah
    Posts
    178
    Character
    Ryujin Ketu
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Amocoru View Post
    You wanna talk about animations? Let's worry about shortening the jump animations before we worry about the ability that does 11k damage.
    This would be nice, haha!
    (0)

  4. #24
    Player
    Amocoru's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    61
    Character
    Vylandra Postop
    World
    Ultros
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Kayo View Post
    Youre having to defend yourself because its not an issue. Yes, you used the "oh sh*t" button and im not doubting you wouldve won otherwise... but it wasnt enough or timed well. You probably couldve also won if (i dunno) Greased Lightning had a bigger damage buff, still doesnt mean it needs to be buffed.

    Yes, speeding up LBs would give it a higher DPS. Close calls happen all the time, doesnt mean there was something wrong with the game just because you didnt quite make it. It just means what ever the group did, it wasnt enough.
    Greased Lightning's damage buff is fine as it is, it's the wearing off too fast that is the problem. If they buffed greased lightning anymore then MNK's dps would outclass everyone by a metric shitton.
    (1)

  5. #25
    Player
    Ninix's Avatar
    Join Date
    Aug 2013
    Posts
    381
    Character
    Talim Amariyo
    World
    Balmung
    Main Class
    Arcanist Lv 60
    Haha, you guys are really complaining about the DPS limitbreak animation... have you seen the level three healer LB? It's like 15 seconds long, incapacitating the healer for the entire duration in addition to applying the usual Raise animation lock on everyone it resurrects. I understand that it's supposed to be a last ditch effort to save a really screwed up run, but the way it works now it's practically guaranteed to indirectly kill as many people as it raises.

    I think the DPS one is fine. It's not that long for the amount of damage that it does, and you can easily hold off on using it until a time when you know you'll be safe.
    (0)
    Last edited by Ninix; 10-23-2013 at 02:28 AM.

  6. #26
    Player
    CurlyBruce's Avatar
    Join Date
    Aug 2013
    Posts
    116
    Character
    Curly Brace
    World
    Hyperion
    Main Class
    Marauder Lv 50
    This is more an issue with how all abilities need their animations to go off before actually applying their effects, than with LBs in general. Brutal Swing, Spirits Within, Benediction, Hallowed Ground just to name a few of the most grievous offenders, are all utility abilities that have stupid long animations when you need the effect right now.

    Quote Originally Posted by Ninix View Post
    Haha, you guys are really complaining about the DPS limitbreak animation... have you seen the level three healer LB?
    Yeah Tier 3 Healer LB is pretty pointless considering raise lock and no invincibility while being raised (this is being fixed though supposedly). Tier 3 Mage and Melee aren't any better though, nothing like unleashing a Meteor or Final Heaven just to blind the entire Raid Party for 3-5 seconds while the screen fills with light because OMG SO SHINY.
    (0)

  7. #27
    Player
    Nahara's Avatar
    Join Date
    Aug 2013
    Posts
    669
    Character
    N'hara Tia
    World
    Excalibur
    Main Class
    Astrologian Lv 80
    Would it really be so hard for SE to make the user of the Limit Break invincible during the time it's animation is going off?

    DDs wouldn't die if they needed to do a clutch LB to kill somebody (or lots of somebodies, in the game of the caster LB), Tanks wouldn't get dangerously low or die while trying to give the whole group a damage sponge, and healers wouldn't get killed while trying to bring the rest of the party back up... I know there's been more than one time I've needed to use the Rank 3 healer LB to pick everyone up, only to get killed because I got caught in the really long animation time and couldn't escape when I needed to.
    (1)



  8. #28
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Amocoru View Post
    You wanna talk about animations? Let's worry about shortening the jump animations before we worry about the ability that does 11k damage.
    Quote Originally Posted by Ryujin_Ketu View Post
    This would be nice, haha!
    Shorter jump animations are already confirmed for patch 2.1. Does no one here read the producer letters :P
    (0)

  9. #29
    Player
    Ladon's Avatar
    Join Date
    Aug 2012
    Posts
    570
    Character
    Resa Nome
    World
    Hyperion
    Main Class
    Paladin Lv 90
    I nearly lost hate on the ADS in Coil 2 last night in the rare occurrence of actually using the tank limit break because I spent like 15 seconds with my hands in the air instead of tanking anything. This is a mechanic that needs to be changed.
    (0)

  10. #30
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Drako View Post
    Perhaps they need to implement some kind of a stun to the monster when using LB. Make sure it can't be exploited, and that should take care of most concerns. ASA the Animation starts, the mob should be in a stunned state unable to act. Its either that or make it where the DMG is done at the start of the animation, but have the mob react to the death after animation is done. That way its at 0 health, unable to act, and your animation doesn't get you fried. I guess those two are kinda the same, but that's what I think is needed. I really like some of these animations even after seeing them a 100 times, I'd hate to see them shortened, when there are clearly easier ways to deal with the situation.
    My issue isn't even really the Animation itself, Its the delay of using LB and then having to wait for the damage to be applied after I hit the ground to finish the animation. Adding a stun would get abused for sure.

    Quote Originally Posted by Kayo View Post
    Youre having to defend yourself because its not an issue. Yes, you used the "oh sh*t" button and im not doubting you wouldve won otherwise... but it wasnt enough or timed well. You probably couldve also won if (i dunno) Greased Lightning had a bigger damage buff, still doesnt mean it needs to be buffed.

    Yes, speeding up LBs would give it a higher DPS. Close calls happen all the time, doesnt mean there was something wrong with the game just because you didnt quite make it. It just means what ever the group did, it wasnt enough.
    GL had nothing to do with anything.

    Quote Originally Posted by Nahara View Post
    Would it really be so hard for SE to make the user of the Limit Break invincible during the time it's animation is going off?

    DDs wouldn't die if they needed to do a clutch LB to kill somebody (or lots of somebodies, in the game of the caster LB), Tanks wouldn't get dangerously low or die while trying to give the whole group a damage sponge, and healers wouldn't get killed while trying to bring the rest of the party back up... I know there's been more than one time I've needed to use the Rank 3 healer LB to pick everyone up, only to get killed because I got caught in the really long animation time and couldn't escape when I needed to.
    This would be nice because I was in a Titan run and a DRG had used LB3 and he got killed before it went off so it was wasted and we lost.
    (2)
    Last edited by Arkista; 10-23-2013 at 05:07 AM.

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