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  1. #11
    Player
    Valcro's Avatar
    Join Date
    Jun 2011
    Posts
    96
    Character
    Romu Zari
    World
    Midgardsormr
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Darken View Post
    The main issue is that the LB is consumed, but the damage is not always applied due to death during the animation. If the cast should take a certain amount of time, it should be included in the cast time.
    I agree with this. When the limit gauge is no longer full the damage should be done with the animation as a fancy addition for cool factor, OR the LB is not used until AFTER the animation is complete.
    (1)

  2. #12
    Player
    dtalbert's Avatar
    Join Date
    Aug 2013
    Posts
    5
    Character
    Xero Kage
    World
    Behemoth
    Main Class
    Monk Lv 58
    I agree with you OP. This same thing happens to me quite often in AK. When trying to take down one of the bees, Im constantly killed by the pools when I finish the animation.

    The same thing happened when using the LB on Titans Heart. While in the animation, he popped landside which I was caught in, because of the animation.
    (1)

  3. #13
    Player
    Ryujin_Ketu's Avatar
    Join Date
    Jul 2012
    Location
    Ul'dah
    Posts
    178
    Character
    Ryujin Ketu
    World
    Hyperion
    Main Class
    Lancer Lv 50
    To be fair...you do like 15k damage with it so...It's fine. Just be smart about when you use it.
    (2)

  4. #14
    Player
    Kairgon's Avatar
    Join Date
    Aug 2013
    Posts
    219
    Character
    Zok Kairgon
    World
    Balmung
    Main Class
    Archer Lv 60
    Quote Originally Posted by dtalbert View Post
    The same thing happened when using the LB on Titans Heart. While in the animation, he popped landside which I was caught in, because of the animation.
    Lol, I had summoner in group, he start casting Limit break on titan, 1 sec later landslide hit him, but the limit break went off.. but didnt do any damage at all cause he died, basically just wasted limit break as well. (We cant help but burst laughin at him for that. Although i think that is issues that it didnt going off even though the bar limit break is gone.)
    (1)
    Only those who try will become.

  5. #15
    Player
    diulalasing's Avatar
    Join Date
    Oct 2013
    Posts
    212
    Character
    Yaladilae Hallucinate
    World
    Cerberus
    Main Class
    Culinarian Lv 50
    sounds like one of those dps who would LB ifirit before he jumps and readies his charge

    Anyway, if you complain as a DPS, healer have it worst. animation where we actually freeze, then raise animation too on everyone

    sad face
    (0)

  6. #16
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Ryujin_Ketu View Post
    To be fair...you do like 15k damage with it so...It's fine. Just be smart about when you use it.
    I wished other classes would realize that you need to be smart about using it, rather than tanks just screaming for LBs the very second the bar is full.
    (1)

  7. #17
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by dtalbert View Post
    I agree with you OP. This same thing happens to me quite often in AK. When trying to take down one of the bees, Im constantly killed by the pools when I finish the animation.

    The same thing happened when using the LB on Titans Heart. While in the animation, he popped landside which I was caught in, because of the animation.
    For the Gnats IDK what Job you are on but I play MNK and like to save Shoulder Tackle for the left one as soon as it spawns which stuns him and then I LB if we don't have enough DPS to kill the wall and let the tank hold the gnats. Also for DRG Spineshatter Dive works great brings you to target and stuns and you should have enough time to lb and move to the middle.

    Quote Originally Posted by ChaozK View Post
    I wished other classes would realize that you need to be smart about using it, rather than tanks just screaming for LBs the very second the bar is full.
    Yes this gets really annoying. A lot of my AK runs I go with a BRD so Its up to me to LB. I never really have problems but its up to me to decide when its time to LB not when the tank or whoever else is in the pt.
    (1)

  8. #18
    Player Kayo's Avatar
    Join Date
    Aug 2013
    Posts
    326
    Character
    Kayo Vedo
    World
    Adamantoise
    Main Class
    Archer Lv 50
    Quote Originally Posted by Arkista View Post
    You didn't read a damn thing either.
    "It would have killed the boss but I got hit with Everyone Grudge right as I hit the ground to finish the LB. So wasted the LB which would have killed the boss and saved the run".
    No, youre not getting it. So basically, out of all the things that went wrong ... youre gonna go after the LB animation, hmm? You hit the LB too late... simple as that. The ONLY way LBs would be broken is if a player can do more DPS with a regular rotation vs an LB. Highly doubt thats the case. Even so, LBs are an optional "oh sh*t" moment button ... theyre not even needed. If the group wiped it was the groups fault ... not LB.
    (1)

  9. #19
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Kayo View Post
    No, youre not getting it. So basically, out of all the things that went wrong ... youre gonna go after the LB animation, hmm? You hit the LB too late... simple as that. The ONLY way LBs would be broken is if a player can do more DPS with a regular rotation vs an LB. Highly doubt thats the case. Even so, LBs are an optional "oh sh*t" moment button ... theyre not even needed. If the group wiped it was the groups fault ... not LB.
    "youre gonna go after the LB animation, hmm" what? TBH with an LB which usually does around 5k DMG I'm sure a MNK/DRG could do that much by the time its over LB2 or LB3 no. It was an Oh crap button I used it because it should have killed the boss and saved the horrible run I was in it took 6 tries to kill the boss and it wasn't anything on my end.

    IDK why I'm having to defend myself because the delay after the LB is done. When the Limit Break Bar(s) is gone the Damage should be applied not wait 2-3sec after I land and hit the ground. It may never happen to you but I'm wiling to bet that one day that LB will make or break a run for someone when the run actually matters.
    (1)

  10. #20
    Player
    Drako's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    939
    Character
    Drako Lombardi
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Perhaps they need to implement some kind of a stun to the monster when using LB. Make sure it can't be exploited, and that should take care of most concerns. ASA the Animation starts, the mob should be in a stunned state unable to act. Its either that or make it where the DMG is done at the start of the animation, but have the mob react to the death after animation is done. That way its at 0 health, unable to act, and your animation doesn't get you fried. I guess those two are kinda the same, but that's what I think is needed. I really like some of these animations even after seeing them a 100 times, I'd hate to see them shortened, when there are clearly easier ways to deal with the situation.
    (1)

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