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  1. #1
    Player
    Darken's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    69
    Character
    Darken Snowe
    World
    Hyperion
    Main Class
    Lancer Lv 50
    I sort of agree with the OP here. This is not about the animation lock, positioning, timing, ect. More or less, once the cast bar has completed the damage should be applied. The extra 3-5 seconds of animation delay after the castbar completes is unnecessary. The main issue is that the LB is consumed, but the damage is not always applied due to death during the animation. If the cast should take a certain amount of time, it should be included in the cast time.
    (6)

  2. #2
    Player
    Toranja's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    651
    Character
    Portus Cale
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Darken View Post
    I sort of agree with the OP here. This is not about the animation lock, positioning, timing, ect. More or less, once the cast bar has completed the damage should be applied. The extra 3-5 seconds of animation delay after the castbar completes is unnecessary. The main issue is that the LB is consumed, but the damage is not always applied due to death during the animation. If the cast should take a certain amount of time, it should be included in the cast time.
    Quoted for emphasis.
    (4)
    He doesn't mind us conducting trials so close to his bazaar, so long as he's properly compensated... Yes, Portus, we pay him in sorcery-blasted bird flesh. - Cocobygo

  3. #3
    Player
    Valcro's Avatar
    Join Date
    Jun 2011
    Posts
    96
    Character
    Romu Zari
    World
    Midgardsormr
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Darken View Post
    The main issue is that the LB is consumed, but the damage is not always applied due to death during the animation. If the cast should take a certain amount of time, it should be included in the cast time.
    I agree with this. When the limit gauge is no longer full the damage should be done with the animation as a fancy addition for cool factor, OR the LB is not used until AFTER the animation is complete.
    (1)