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  1. #21
    Player
    Dale's Avatar
    登録日
    2012/05/13
    投稿
    238
    Character
    Jeremy Dale
    World
    Midgardsormr
    Main Class
    呪術士 Lv 50
    The world does look remarkably intact for a land recently nuked by Bahamut.

    But you have to remember the whole Bahamut thing was just used as a excuse for the first version of the game being re-made. That's probably why it doesn't sync.
    (0)

  2. #22
    Player
    Araye's Avatar
    登録日
    2013/08/27
    投稿
    81
    Character
    Masha Araye
    World
    Midgardsormr
    Main Class
    剣術士 Lv 50
    This is final fantasy, it is stylistic to be spotless and pretty, with the exception of Pearl Lane for some reason. If you want dirty, play Skyrim. :P
    (1)

  3. #23
    Player
    Bufkus's Avatar
    登録日
    2013/08/22
    投稿
    305
    Character
    Hermennes Cletrindale
    World
    Leviathan
    Main Class
    槍術士 Lv 15
    I love the pretty world and hope they make it prettier with the dx11 client. I don't think I could stand playing the game if it had a world as dreary as Fallout New Vegas's. (great game but not the kind of environment you want to spend your time in an MMO with).
    (0)

  4. #24
    Player
    PapesseLudovique's Avatar
    登録日
    2013/09/20
    Location
    Gridania
    投稿
    148
    Character
    Arlecchino Palazzo
    World
    Zalera
    Main Class
    槍術士 Lv 50
    Quote 引用元:waycool 投稿を閲覧
    It may be only five years, but that's Eorzea time. Do we have any idea on on how long a year on Hydaelyn is?
    Yes. The same length as ours. 12 months with the exact number of days as Earth.
    (0)

  5. #25
    Player
    PapesseLudovique's Avatar
    登録日
    2013/09/20
    Location
    Gridania
    投稿
    148
    Character
    Arlecchino Palazzo
    World
    Zalera
    Main Class
    槍術士 Lv 50
    Quote 引用元:Araye 投稿を閲覧
    This is final fantasy, it is stylistic to be spotless and pretty, with the exception of Pearl Lane for some reason. If you want dirty, play Skyrim. :P
    Yeah lets just ignore Final Fantasy VI and VII, and the fact that the story is set in a land which was nearly brought to an end through incineration. The whole game doesn't have to be a wasteland, I just feel it could have done a better job looking the part of country recovering from near apocalypse.
    (0)

  6. #26
    Player
    Moontide's Avatar
    登録日
    2013/09/05
    投稿
    146
    Character
    Liliha Liha
    World
    Mateus
    Main Class
    暗黒騎士 Lv 70
    No, not really. Pretty is okay. It feels really small and super-accessible though. Small + pretty makes the whole Black Shroud for example feel a bit like Gridania's back yard rather than a big vast forest.
    (0)
    2013/10/22 03:10; Moontide が最後に編集

  7. #27
    Player
    Resheph's Avatar
    登録日
    2011/03/11
    Location
    Ul'dah
    投稿
    325
    Character
    Resheph Rahovari
    World
    Hyperion
    Main Class
    ガンブレイカー Lv 70
    I think it helps to compare places in 1.0 to how they look in 2.0

    Camp Tranquil was just a wooded alcove in 1.0 It's still there but the surrounding area is a giant crater now.

    Camp Tranquil 1.0

    Camp Tranquil 2.0
    (5)

  8. #28
    Player
    Sotek's Avatar
    登録日
    2013/08/22
    投稿
    548
    Character
    Sefiria Satara
    World
    Twintania
    Main Class
    巴術士 Lv 80
    Sorry, but this is A Realm Reborn, not Fallout: New Eorzea...

    There is plenty of evidence of the Calamity if you actually look for it; The Black Shroud is no longer The Black Shroud, North Shroud being almost completely barren in some places. The Silver Bazaar in Thanalan is in ruins. Whole areas of La Noscea have literally sank, there is a drop right outside Limsa where this is explained, along with Bronze Lake not being what it used to be, the Calamity caused the the lake to drain significantly, Camp Overlook would have used to be water level. Coerthas has turned from a green highland into a snowy wasteland. Mor Dhona has plenty of evidence of destruction as well, like a giant glowing orange ball of doom...

    A major complaint of the world in 1.0 was how copy and paste it all way, if they'd literally just made the World of Ruin, they'd have that exact complaint again. Same complaint Fallout 3 suffered from as well; why is everything brown?
    (5)
    2013/10/22 03:55; Sotek が最後に編集

  9. #29
    Player Alerith's Avatar
    登録日
    2011/07/19
    Location
    Ul'dah
    投稿
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    剣術士 Lv 50
    As was mentioned earlier, Camp Tranquil now rests atop a swampy crater compared to what it used to be. Furthermore, half of Mor Dhona is completely gone. Camp Brittlebark and the surrounding area has been nuked off the map. The Burning Wall in Thanalan is an aetheric mess compared to its prior incarnation and Coerthas is suffering from a perpetual nuclear winter.
    (1)

  10. #30
    Player
    Nihility's Avatar
    登録日
    2013/08/22
    投稿
    1,129
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    巴術士 Lv 100
    bahamut didn't really ravage the continent

    Coerthas, where dalamud fell, got plunged into eternal winter
    the nearby areas that lead into coerthas are pretty desolate as well
    the areas where the empire are most heavily infiltrated are pretty destroyed for healthy plant and animal life. modern day pollution style
    bahamut's rampage was pretty much localized to the armies underneath him when he was freed but he has no worshipers and was weakened so lost his body and all his aether re-integrated into the land
    and what may be the big one that is actually hinted at during quests but only explained during coil is huge caverns opened up underground that seem to resonate with aether. The coil itself being one of them, along with bronze lake draining to reveal wanderer's palace, camp tranquil collapsing and becoming a swamp, some other areas seem to be completely gone

    didn't play 1.0 as much as i could have but the areas covered in corrupted aetheryte like burning wall and salt strand may be a result of it as well
    (0)
    2013/10/22 04:29; Nihility が最後に編集

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