Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 11 to 20 of 39
  1. #11
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Well the damage is known if you played 1.0, for one the destructive force was so devastating to Coerthas that it changed a once green land, to one of a colder/winter climate. The connected points to Gridania and Coerthas show off a very ravaged piece of territory that is pretty much on the border of their homeland. The enemy forces made their camp in the uldah area that was ravaged by the calamity, the connecting areas between ulda/mor dhona are very much lacking life, very dead dark zone.

    So the sights of the destructive force are there, for the rest of the areas, they repaired, rebuilt, if I'm not mistaken it has been 5yrs since the calamity and honestly in 5yrs time it's easy to recover.

    Think of natural disasters that have occurred irl, and how much time it took them to recover. A lot can be repaired in 5yrs time.
    (1)

  2. #12
    Player
    PapesseLudovique's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    148
    Character
    Arlecchino Palazzo
    World
    Zalera
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Airget View Post
    Well the damage is known if you played 1.0, for one the destructive force was so devastating to Coerthas that it changed a once green land, to one of a colder/winter climate. The connected points to Gridania and Coerthas show off a very ravaged piece of territory that is pretty much on the border of their homeland. The enemy forces made their camp in the uldah area that was ravaged by the calamity, the connecting areas between ulda/mor dhona are very much lacking life, very dead dark zone.

    So the sights of the destructive force are there, for the rest of the areas, they repaired, rebuilt, if I'm not mistaken it has been 5yrs since the calamity and honestly in 5yrs time it's easy to recover.

    Think of natural disasters that have occurred irl, and how much time it took them to recover. A lot can be repaired in 5yrs time.
    Perhaps, but that doesn't really have the same emotional impact.
    (0)

  3. #13
    Player
    Arrak's Avatar
    Join Date
    Aug 2013
    Posts
    213
    Character
    Arrak Skeiron
    World
    Midgardsormr
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by PapesseLudovique View Post
    For a planet ravaged by a global calamity? It's only been what, five years since Bahamut laid waste to the world?
    Bahamut's Coil cutscenes. A bunch of aether was forced into the world when Dalamud fell... which was believed to be Bahamut losing his physical form and reverting to aether. But...
    (0)

  4. #14
    Player
    waycool's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    47
    Character
    Tokidoki Dokidoki
    World
    Goblin
    Main Class
    Scholar Lv 100
    It may be only five years, but that's Eorzea time. Do we have any idea on on how long a year on Hydaelyn is?
    (0)

  5. #15
    Player
    Sephirah's Avatar
    Join Date
    Aug 2013
    Posts
    631
    Character
    Nim Loki
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by waycool View Post
    It may be only five years, but that's Eorzea time. Do we have any idea on on how long a year on Hydaelyn is?
    Just going off the bithdays of characters, there are 6 astral/umbral moons in a year, so 12 months. And months in character creation are normal 30-31 day months. Of course, no clue how much actual time passes in these months.
    (1)
    Last edited by Sephirah; 10-22-2013 at 02:27 AM.

    http://youtu.be/gGJPq1qmtrk - PLD Controller Tanking AK with no UI video

  6. #16
    Player
    Arrak's Avatar
    Join Date
    Aug 2013
    Posts
    213
    Character
    Arrak Skeiron
    World
    Midgardsormr
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Vaen View Post
    Well, lore-wise, it makes sense that there are hyper-lush, visually unique places after the Calamity because Dalamud forced a lot of Aether to the surface of Eorzea. And it's causing all sorts of changes, kind of like global warming. Lore-buffs, is that right?
    According to one of the cutscenes in Bahamut's Coil, Asaille (dunno her name) tells you that the planet underwent a very fast regeneration thanks to an influx of aether after the Battle of Cartenau. It was originally believed to have been caused by Bahamut losing his physical form. However, that might not be the case...
    (0)

  7. #17
    Player
    Seig345's Avatar
    Join Date
    Jan 2012
    Location
    Gridania
    Posts
    995
    Character
    Seigyoku Cypher
    World
    Sargatanas
    Main Class
    White Mage Lv 66
    Quote Originally Posted by PapesseLudovique View Post
    Perhaps, but that doesn't really have the same emotional impact.
    Then your complaint is that the game puts you down 5 years after the calamity, and not 5 months. 5 years was plenty of time for the continent to have recovered to the point it has.

    In FFVI, god statues were pushed out of alignment, tearing continents apart and ruining the world's balance of life. in FFXIV, one elder dragon attacked. He didn't tear it up, and he didn't come down to destroy the continent, he was imprisoned, and therefore reasonably pissed off, and took it out on anything near by before going wherever he went for that Coil thing; he didn't take a giant elder primal plow and dig up every inch of the continent.

    They didn't have to radically change the entire world's layout for 2.0, just explain some of the necessary changes. Gridania's been considerably changed in its layout. Just look at Old Gridania; there's several pathways now filled with rubble. The CNJ and Btn guilds, along with the amphitheater, all used to be accessed by paths that led off from the northwest corner of the city. now the theatre is practically in the center, and the CNJ and Btn guilds have been moved considerably southward.

    In fact, the entire Black Shroud area is one giant gaping wound. The fact that you can see the sky at all is a sign of a huge change. It was called The Black Shroud because you were under 100% canopy within the entirity of the wood's borders. When Dalamud was nearing and the imperial airships were buzzing about, you could only hear the noise above, otherwise everything actually looked the same. You could hardly even tell if it was night or day. Gridania was the only place you could see the sky, since there were clearings enough for there to be a gap in the canopy. Limsa and Ul'dah are actual structures, which can be rebuilt or repaired. Trees, not so much, even with the aether, as made evident by the current state of the shroud.
    (3)
    Last edited by Seig345; 10-22-2013 at 02:35 AM.
    "Ul'dah can keep their dusty markets, and their streets paved in silver and gold.
    Limsa Lominsa keep your pirates, and your ships covered in musty mold.
    My loyalty lies with Gridania, with the Moogles and the tree spirits of old." -The Forky Conjurer

  8. #18
    Player
    neverendingxsin's Avatar
    Join Date
    Aug 2013
    Posts
    89
    Character
    Jonn Snow
    World
    Coeurl
    Main Class
    Lancer Lv 50
    I wish there was more snow
    (0)

  9. #19
    Player
    Sixmp's Avatar
    Join Date
    Aug 2013
    Posts
    274
    Character
    Grusum Poostrider
    World
    Moogle
    Main Class
    Fisher Lv 50
    I think the way the world looks is deliberate. Possibly something in the storyline at some point. Things i have seen here and there kinda lead me to suspect something...
    (0)

  10. #20
    Player
    L33K's Avatar
    Join Date
    Oct 2012
    Location
    Narnia
    Posts
    87
    Character
    Miku Miku
    World
    Zalera
    Main Class
    Culinarian Lv 38
    first world problems. =P
    (0)

Page 2 of 4 FirstFirst 1 2 3 4 LastLast