I wish there was more snow
I wish there was more snow
I think the way the world looks is deliberate. Possibly something in the storyline at some point. Things i have seen here and there kinda lead me to suspect something...
first world problems. =P
The world does look remarkably intact for a land recently nuked by Bahamut.
But you have to remember the whole Bahamut thing was just used as a excuse for the first version of the game being re-made. That's probably why it doesn't sync.
This is final fantasy, it is stylistic to be spotless and pretty, with the exception of Pearl Lane for some reason. If you want dirty, play Skyrim. :P
Yeah lets just ignore Final Fantasy VI and VII, and the fact that the story is set in a land which was nearly brought to an end through incineration. The whole game doesn't have to be a wasteland, I just feel it could have done a better job looking the part of country recovering from near apocalypse.
I love the pretty world and hope they make it prettier with the dx11 client. I don't think I could stand playing the game if it had a world as dreary as Fallout New Vegas's. (great game but not the kind of environment you want to spend your time in an MMO with).
No, not really. Pretty is okay. It feels really small and super-accessible though. Small + pretty makes the whole Black Shroud for example feel a bit like Gridania's back yard rather than a big vast forest.
Last edited by Moontide; 10-22-2013 at 03:10 AM.
I think it helps to compare places in 1.0 to how they look in 2.0
Camp Tranquil was just a wooded alcove in 1.0 It's still there but the surrounding area is a giant crater now.
Camp Tranquil 1.0
Camp Tranquil 2.0
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Sorry, but this is A Realm Reborn, not Fallout: New Eorzea...
There is plenty of evidence of the Calamity if you actually look for it; The Black Shroud is no longer The Black Shroud, North Shroud being almost completely barren in some places. The Silver Bazaar in Thanalan is in ruins. Whole areas of La Noscea have literally sank, there is a drop right outside Limsa where this is explained, along with Bronze Lake not being what it used to be, the Calamity caused the the lake to drain significantly, Camp Overlook would have used to be water level. Coerthas has turned from a green highland into a snowy wasteland. Mor Dhona has plenty of evidence of destruction as well, like a giant glowing orange ball of doom...
A major complaint of the world in 1.0 was how copy and paste it all way, if they'd literally just made the World of Ruin, they'd have that exact complaint again. Same complaint Fallout 3 suffered from as well; why is everything brown?
Last edited by Sotek; 10-22-2013 at 03:55 AM.
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