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  1. #20
    Player
    Seidaku's Avatar
    Join Date
    May 2011
    Posts
    114
    Character
    Sinbound Seraphim
    World
    Hyperion
    Main Class
    Conjurer Lv 70
    My suggestion would be to make the healing bonus apply to defiance and change IB from a heal to a skill that increases the duration of thrill of battle to 60 seconds and grants a slightly weaker form of bloodbath so we can help keep those extra hps up. They should also change unchained to a skill that we can put up to increase our dps similar to sword oath since we should not be even close to a pally under that aspect, atm unchained is about completely worthless when compared to the viability of IB.

    While we are at it they need to fix steel cyclone. This ability should only be available while infuriated and should not drop stacks but I think it should refresh the stack. How nice would it be to have an aoe ability that can work in conjunction with overpower and maintain our wrath. So rather than removing all our stacks it should build one to refresh the timer. Take the dmg down to 180 or something to compensate but then it would actually be useful.
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    Last edited by Seidaku; 10-23-2013 at 01:44 AM.

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