Quote Originally Posted by Johnist View Post
The Dungeon Time Limit (and all instances for that matter) is there so that players are encouraged to try to find a group of 'friends' with like schedules so that they can play the dungeon content with. If you don't learn the strengths and weaknesses of the players you play with, you will never progress through end-game except out of pure luck.
So the dungeon timer is trying make DF pointless, because instead of using DF, the point of the timer is to find static groups within our own server?? This is clearly not the point of the dungeon timer, what you said doesn't make sense. The dungeon timer is the speed up the pace of the group within the dungeon, for what reason i am unsure of. People say it is to keep the queues from becoming overcrowded, however I don't feel that is the case, and need proof. Otherwise they will remain a useless feature which creates the wrong mindset within the group.

Aeno