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  1. #1
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    My idea?

    Get rid of classes and focus soly on jobs. Then we can never need worry about a class hindering the uniqueness of a job ever again!
    (4)

  2. #2
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,322
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Jynx View Post
    My idea?

    Get rid of classes and focus soly on jobs. Then we can never need worry about a class hindering the uniqueness of a job ever again!
    This won't happen as the Armoury System is too much an engrained part of the game (it's even mentioned specifically on the FFXIV website - it's a selling point of the game).

    Also, correct me if I'm wrong, but didn't Yoshi-P actually ask us of this when he first took over FFXIV's reins - whether the Armoury System should be scrapped and a FFIII/V/XI style Job system replace it, or retain it but add Jobs onto the existing classes. 1.0 players voted overwhelmingly to keep the existing system, and hence classes were modified to allow them to fit better in with Jobs that extended from it.

    If you don't like it, that's democracy for you - 1.0 players spoke and the current system is the result, even if not everyone agrees with it. You just have to accept it and move on. Really, the class-Job Armoury System is a lot like the system in the original FF, where you have a starting Job and then upgrade to an advanced one halfway through the game. A little perspective is what's needed.
    (2)
    Last edited by Enkidoh; 10-21-2013 at 12:46 PM.

  3. #3
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Enkidoh View Post
    This won't happen as the Armoury System is too much an engrained part of the game.
    What is it "Engrained" into because classes are utterly useless once you unlock your first job, the stat boost is too good to ignore for the paltry cross class skills you get (And if the live letter is to be taken seriously they sound like they want to make more class skills accessable even with jobs)
    The only thing they would need to do is start the current jobs out in their respective guild "Marauders, Pugalist" hell the storylines for the classes STOP as soon as you unlock a job as well, SE has done a good job at defeating the purpose of classes allready themselves it would take a few minor tweaks to make it work and only have a single set of jobs share the same storyline to a point (Summoner, Scholar) as they also branch off storywise.

    The class system does nothing but hamper the game and is pointless in the game they have created it was next to useless in 1.0 asides a few situations where the best of the best found a use for them for cross class abillities, even those players now see no point in the class system.It does nothing but hamstring giving the jobs themselves a unique flavor, a Scholar and Summoner share too many abillities in common from their class origin making them feel very samey even if they play very different rolls within a party they still have 3/4's the same abillities.

    On the point of 1.0 democracy...they haven't shown us they are very likely to cling to anything 1.0 players enjoy as they consistantly change systems that people enjoyed from 1.0 why would the class system be any different?

    As much as you want to say it's "Engrained" into the game asides the few storylines and mentions on the games website both are easy to ammend, the "Class" system is not a "Selling point" the "Armory" system is, that the class system is just a small part of.
    (1)

  4. #4
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Jynx View Post
    My idea?

    Get rid of classes and focus soly on jobs. Then we can never need worry about a class hindering the uniqueness of a job ever again!
    This on so many levels.
    (0)

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