Yeah, I was thinking since there's already a guild for musketeer and arcanist, that they would be classes added in a later date, and not jobs.Arcanist and Musketeer were designed as weapon classes, so they won't branch off or unlock from any of the weapon classes that we have now. They'll unlock their own jobs.
I like this idea a lot too, but it seems unlikely based on what the battle reform blueprint said. According to Matsui's post, the jobs will be available after reaching a certain rank in the corresponding class (singular) and completing a quest. I could be reading into it too much though. Still, there could be some really interesting combinations of skills with the abilities that new jobs have as well as abilities accumulated on other classes. It'll be interesting to see how that plays out.They could, for instance, create jobs that combine classes, possibly as well as having some that only require one class.

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