Quote Originally Posted by EasymodeX View Post

In order to increase the coverage of the DOT debuff by 1.4s. DOTs tick every 3, so that's a 1.4/3s = 47% chance of picking up 1 tick of 20/35/45 potency DOT. 42% of a 150 potency Heavy Shot > 47% chance of a 45 DOT tick.
Heavy shot is potency 150. My crit chance is 14% but I will always have SS up, so 24%.

Crit chance % * 1.5 * Damage per hit + (1 - Crit chance %) * Damage per hit = Heavy shot damage

24%*1.5*150+(1-76%)*150=168

If you delay that 1 second it comes out to 67.2 damage you miss out on by delaying.

The problem I'm having is calculating the proc chance damage. You would be delaying a chance at 2 dot ticks since you would be delaying two dots. You would have a guaranteed 1 dot tick and 50% chance of the second one? Or when I think about it, only one would hit, but one would always hit?