Is 10% damage worth the overall loss in INT?
Is 10% damage worth the overall loss in INT?
可愛い悪魔
There is always the option to go 15 int 15 mind. You can very safely do all conent pre-coils this way, and honestly if you are taking either class into coils you'd probably be investing so muchgear and mythic that the commitment to just one won't be too hard to make.
That said, I just went 15/15 and have both relics. You're not gimped THAT much this way, granted 15 points is the amount you get from a ilvl90 accessory, so its not negligible.
Summoners do not have access to cleric stance.
The concern of Int vs. Mind on an Arcanist is one that truly means less and less as you level up. I opt'd to reset my stats and put the points into MND as I felt they offered a greater benefit to Scholar than INT augmented Summoner. My logic is you gain a big boost in your primary stat with your job crystal. A summoner with +0 stat points invested in INT will still be a very powerful offensive caster. A scholar with +0 mind will still be a fully functional healer, but the class functions on the principle of smaller heals more often. Anything I could do to skew those numbers up a little bit made a big difference when it came to fast recovery times after the tank or group took a big shot.
The bottom line is it really doesn't matter, so do what you enjoy. VIT is never a bad idea, though as a Scholar you have a dedicated healbot fairy that drastically improves your lifespan. As such I never saw VIT as critical beyond what I could find on gear. Piety seems like a neat idea because it would help both scholar and summoner, but after playing I've discovered that Scholars really don't need any help supporting their mana pools & are fantastic long term healers.
In my (more limited) time as a summoner I felt myself often dipping into an MP deficit. So piety could perhaps be quite beneficial as a summoner considering Aetherflow restores a % of your max MP rather than a hard number.
"Stance Dancing" is the biggest reason I went with MND over INT as a scholar. It grants you the capacity to have the best of both worlds.
Flip on Cleric Stance
DoT stuff as you have time
Turn stance off
Heal as needed
Your dots maintain the +10% damage boost when you drop stance, and you do not suffer the 20% healing loss by dropping stance. It's an instant cast ability that ignores global cool down. It essentially costs you no time other than moments spent pushing the button.
The extra mind points are slick for me as a Summoner -- as a person that primarily plays a healer I'm conscious of the need to spot heal group members in a pinch. A few extra hps here and there can make all the difference.
In this thread this is the post I agree with most. Minor dip in DPS is no where near as harmful as smaller heals.If you absolutely must have the best of both worlds, I'd advise rolling with mind.
Having reduced heals endangers your party; as a healer you owe them to do your job right, whereas the minor loss of DPS while set up as a summoner is not so noticable or detrimental. I mean I wouldn't advise you try run titan as a SMN if you dumped into mind, but as a SCH main, when I sometimes need to run SMN I still put out enough DPS to clear demon wall and the like; which is where it counts.
If the facts don't fit the theory, change the facts.
Albert Einstein
Like Nexfilius said switch into cleric stance put out your three Dots then switch back the dots keep the damage increase. Same as the fairy summon her with cleric stance off then switch it on Eos/Selene keep the same mind stats as when you summoned them so you can be dps while they heal.
I'm currently working on lvling up ACN to get SCH. I already have a lv50WHM and I love it but I want both ends of the spectrum. I'm planning on putting INT for point allocation up to SCH quest. Once I get SCH I'm gonna re-allocate points into MND and then use Cleric Stance only while applying DoTs then remove it to heal. I do that now with WHM anyways so I'm used to the mechanic. I can see it being very beneficial with minor hassle. Does Cleric Stance effect get applied to your pet as well when SCH?
Are you saying you want to play both SMN and SCH and go +15int/+15mnd? Either way, it's best to go full MND if you play SCH. It has been mentioned above, having lesser heals will hurt you more than the minor decrease in DPS for the SMN.I'm planning on putting INT for point allocation up to SCH quest. Once I get SCH I'm gonna re-allocate points into MND and then use Cleric Stance only while applying DoTs then remove it to heal. I do that now with WHM anyways so I'm used to the mechanic. I can see it being very beneficial with minor hassle. Does Cleric Stance effect get applied to your pet as well when SCH?
I've not really tested this, but your pet's stats seem to be based on yours. It's always been my impression that your fairy's output for each spell is based on your stats at the time she casts it -- just like your spells' outputs are based on your stats at the time you cast it.
What I mean by that is I've never noticed cleric stance to affect your fairy at the time of summoning -- but rather at the time she's casting. If you stay in Cleric Stance, then your mind stat will likely take a dip since you're swapping your bigger Mind stat into Int for supporting DPS (and don't forget you are SUPPORTING dps in a group.. though you are quite formidable!). Since your fairy's stats are based on yours HER mind stat will be lower as well while you're in stance. It's not a HUGE difference, but it's noticeable.
Drop out of stance and her heals go back up because your mind stat went back up.
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