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  1. #1
    Player
    Xbob42's Avatar
    Join Date
    Mar 2011
    Posts
    230
    Character
    Sentinel Smith
    World
    Ultros
    Main Class
    Gladiator Lv 100
    We need to make like a minimum of 5 food items per craft. Or perhaps food needs to persist through death. It's just such a monumental time sink every single week for regular raiding. I literally helped every single person in my raid group get to 50 culinarian (I got to 50 first then just made them HQ food for the triple turn-in leves) so that everyone would be able to make their own food instead of having one or two guys spend several hours per week making enough for everyone.

    It's patently ludicrous.
    (3)

  2. #2
    Player
    Kayko's Avatar
    Join Date
    Aug 2013
    Posts
    79
    Character
    Kayko Kitsune
    World
    Gilgamesh
    Main Class
    Archer Lv 60
    Quote Originally Posted by Xbob42 View Post
    Or perhaps food needs to persist through death. It's just such a monumental time sink every single week for regular raiding.
    It's patently ludicrous.
    I do think that persisting through death would be a good solution or at the very at least as a temporary solution but I'm personally all for the food to persist through death.
    Coil is a place were one persons slight mistake can easily lead to a raid groups wipe and even if you take a VERY conservative 15 minutes per food crafted, that equals 2 hours of lost time (8x15 minutes) and all just cause of a mistake, no matter how slight it was or even worse, something out of a players control (since we all know how fantastic the instance servers can be on any given day.)

    I would venture a guess that 2 hours is about an average amount of time a random group puts into a night of raiding. So, a single wipe with food equates to an average days worth of raiding...... that seems to me to be a pretty stiff penalty for death, don't you think?
    (2)
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