Quote Originally Posted by KiriA500 View Post
Except it isn't. Fatigue in 1.0 hurt you as you progressed. In this game, you are only locked out from the best gear that is currently available at the end of the game.

These restrictions will also be eased up as future patches are released. It's here now because this is all of our endgame as of patch 2.0.
100% agreed! I don't agree with the cap implemented, but I understand why it's there. Capping it per class makes it easier sure that's 2700 tomes roughly. However, if they did that from Launch, hardcores would have that completed on or a little bit after 2.1.

The way they have it now, slowed end-game tremendously ( if you plan to do multi-class). The cap will be eased overtime, and eventually non existent. Once more end-game content gets poured in, the more the cap will get higher or unlimited tomes.

I do understand people rage that they want to get all classes end-game gear, but the cap needs to be here for the time being.