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  1. #101
    Player Shiyo's Avatar
    Join Date
    Apr 2011
    Posts
    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Alcyon_Densetsu View Post
    How does this impact you? If people want to play twice as much, why should others care? If we can satisfy everyone, with different expectations, different playstyles, how is that not better for the game and the community overall?
    It doesn't harm or affect anyone in a negative way. All it does is make the game more enjoyable for more people and a better game overall. That's what's so confusing, people arguing against this and defending coil lock out timers and myth tome caps when doing changes to make it so all jobs have their own myth tome cap and every job can enter coil per week or no cap on coil and just loot lock outs, so you're able to gear up jobs just as quick on a single character as making a new character for each job, does nothing negative to impact ANYONE, it is simply making the game MUCH MUCH better. Why is it so hard to understand that the game's main defining feature - the armory system, should allow you to play and gear all jobs on one character just as quickly and easily as making another character for every job, as advertised?

    It's like these people who keep saying "You just want easymode! Quick and easy gearing all your jobs in two months! Whine less!" don't understand you can make another character for every job you want to level and do exactly that, the problem is the armory system is being ignored and not utilized at all.

    Not sure what's so hard to comprehend about that. It's just, baffling, INCREDIBLY baffling.

    There's literally no point in the armory system's existence at the level cap for battle jobs, that needs fixed and almost all of the dev's attention.

    Please stop arguing against things that will make the game more enjoyable for more people and have no affect on people who don't need it.


    edit: Also, if you do not understand the issue at hand, please read this thread to understand it properly before forming an opinion on it, PLEASE. Thank you.

    http://forum.square-enix.com/ffxiv/t...ory-job-system.
    (4)
    Last edited by Shiyo; 10-22-2013 at 03:04 AM.

  2. #102
    Player
    C-croft's Avatar
    Join Date
    Sep 2012
    Posts
    907
    Character
    Cloudcroft Ieyasu
    World
    Goblin
    Main Class
    Marauder Lv 52
    Quote Originally Posted by TheRac25 View Post
    yes becuse my typo invalidates everything i said, your douche skill rises 0.1
    No, but your condescending attitude does. Not saying your quoted was much better, but perhaps you should read and quote things in the full context. NaruWhitehelm made a point, and you intentionally took it, chopped it, and proceeded to be a jerk. You are capping your DOU skill for the week.

    As for your ideas, still not good enough. Your idea to make different sets/class of tomes is a gimmick. Not only that, what if I don't want to play a mage, why does the next guy get two sets of tomes when I am pigeon holed into one set(Hypothetical)?

    Also, your idea does not create content. No one's idea in this thread creates content. They are trying to justify gearing up and maxing out faster than the current rate for all/some characters. The only thing this will do is enable you to experience existing content sooner than later, and make it far easier to accomplish said experience. Essentially going with the overgear approach. Sometimes it is a lack of skill and the gear helps buffer mistake ridden players, and some have the I want it now attitude.

    I would prefer to see a bump to cap of 500. This will allow one piece a week so you feel like you are doing something, but still keep it slow.

    As far as lockouts, I think it is fine as is. Until CT comes out, we can't really judge things anyway. CT being the missing link, it should probably be factored in to the whole gearing of alternate jobs before jumping into any conclusions yet.

    Did I elaborate enough for you? Or will you quote one line and ask me if I even understand what is happening?
    (1)

  3. #103
    Player
    Alcyon_Densetsu's Avatar
    Join Date
    Aug 2013
    Posts
    331
    Character
    Alcyon Densetsu
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Phogg View Post
    How do you expect to do that in a game in a genre predicated on creating an atmosphere of infinite gameplay (often through artificial time sinks) when everyone wants all the best gear in two months? These complaints have nothing to do with playing twice as much, they have to do with wanting the best gear for a singular component of a broad game RIGHT NOW, mainly battle classes, and getting mad for some really strange reason because it takes longer then you want. Silly.
    I think you didn't read the requests in this thread properly. It's not about having it "now", it about being able to gear several jobs on a single character.

    As I explained in my previous post, there is no impatience whatsoever in wanting to work on several classes. It's called "rerolling" and implies that a player has to put the exact same amount of time into each of her "rerolls" or "alts". I do 5h/week for 1 job, if people want to do 10h/week for 2 jobs, then there is no "shorter path" involved. furthermore, their "main job", the most advanced, still requires exactly the same amount of time (IRL, months; and IG, 5h/week + coil runs) to obtain the gear, since caps are still in place.

    Also, and I say this very humbly, you shouldn't confuse the lore (FF etc.) with reality (running a MMORPG with clearly identified players expectations found in every other MMO, etc.) Your idealism is touching, but that "atmosphere of infinite gameplay" is just PR/lore/fiction. We're talking about game mechanics and progression management. Whether it's sci-fi or fantasy, with a great atmosphere or not, has pretty much nothing to do with the topic at hand.

    I don't get mad. You seem pretty agitated and condescending (calling others" silly"), though. And you still haven't told us how it impacted you that others want to play twice as much.
    (4)
    Last edited by Alcyon_Densetsu; 10-22-2013 at 03:04 AM.
    “Focus on the journey, not the destination.
    Joy is found not in finishing an activity but in doing it.”

  4. #104
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Alcyon_Densetsu View Post
    How does this impact you? If people want to play twice as much, why should others care? If we can satisfy everyone, with different expectations, different playstyles, how is that not better for the game and the community overall?
    yes, people should be able to do what they want and then not be restricted by in game mechanics that don't allow them to do that, I understand this. But the fact of the matter is that most people don't have that stuff yet and get irked by hearing others complain and flood the forums about stuff like this. Furthermore... the sensationalist thread title makes the whole claim ridiculous. Once iLvl 80 gear comes out, this whole argument becomes buy estupido
    (0)

  5. #105
    Player
    C-croft's Avatar
    Join Date
    Sep 2012
    Posts
    907
    Character
    Cloudcroft Ieyasu
    World
    Goblin
    Main Class
    Marauder Lv 52
    Quote Originally Posted by Shiyo View Post
    It doesn't harm or affect anyone in a negative way. All it does is make the game more enjoyable for more people and a better game overall. That's what's so confusing, people arguing against this and defending coil lock out timers and myth tome caps when doing changes to make it so all jobs have their own myth tome cap and every job can enter coil per week or no cap on coil and just loot lock outs, so you're able to gear up jobs just as quick on a single character as making a new character for each job, does nothing negative to impact ANYONE, it is simply making the game MUCH MUCH better. Why is it so hard to understand that the game's main defining feature - the armory system, should allow you to play and gear all jobs on one character just as quickly and easily as making another character for every job, as advertised?

    It's like these people who keep saying "You just want easymode! Quick and easy gearing all your jobs in two months! Whine less!" don't understand you can make another character for every job you want to level and do exactly that, the problem is the armory system is being ignored and not utilized at all.

    Not sure what's so hard to comprehend about that. It's just, baffling, INCREDIBLY baffling.

    There's literally no point in the armory system's existence at the level cap for battle jobs, that needs fixed and almost all of the dev's attention.

    edit: Also, if you do not understand the issue at hand, please read this thread to understand it properly before forming an opinion on it, PLEASE. Thank you.

    http://forum.square-enix.com/ffxiv/t...ory-job-system.

    Please stop arguing against things that will make the game more enjoyable for more people and have no affect on people who don't need it.
    I don't understand why you cannot accept the fact that the game is designed to time sink you. You do in fact still have the option to run multiple characters per server. Why don't you go ahead and do so? You have already listed the perks for doing so, and you are unable to wait for the easing of content caps and want it right now so go get it right now. On a second character. In here you want to gear other jobs, but in the link, you want to go into coil, just to play a different job with no possibility of loot? In some ways I see what you mean, but let's make sure we try and stay on topic. And you can't say the armory system is ignored and not utilized at all. You are ignoring the time sink and its purpose and want it changed to suit your needs as opposed to how SE designed it. I will agree 300 tomes is a small amount and a bump in cap would be nice. However, the game still allows you to do what you need to. You just can't max gear everything right away, and the lockout exists as it stands to be the time sink it needs to be. Gearing up multiple characters will still take longer than doing jobs on one character in a sense that you will have to hit 50, make sure you have your cross classes, and complete everything in game. Plus making sure you even have the skill to play your jobs will be nice as well.
    (2)

  6. #106
    Player
    Firescorpio's Avatar
    Join Date
    Jul 2012
    Posts
    45
    Character
    Firescorpio Hyrrdraumr
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    OP It is like you are being purposely moronic, here's some actual information for you in regards to gearing and lies, which is all you have done with you verbal diarrhea because let's face it that's the only intelligent thing that can be said from your post.


    I have geared 3-4 classes in full dl accessories and only one class with mythology and coil gear, as it is right now the design of the game allows for that type of gearing, which is the best gear possible to access endgame content, there are a plethora of ways of obtaining it and no one will argue that someone with relic and full dl isn't capable or useful for Coil. so you point is null, you want the best gear there it is, in any other game you gear first the one character and then start from "scratch" and then you take the same time gearing it up, here whilst you play with your MAIN class you can effectively gear other classes. gearing one or more classes with rare gear it's even easier if you run a static or with your FC on something like coil (which i don't see why you would want to do it any other way) you take in 8 people from whom are all going expectedly in their best performance job, clear let's say floor 1-4 and from that gear chances are drops are going to fall that aren't mean for any of the jobs already there, if you have a secondary class already geared with relic in which you are competent you can greed for it against others essentially gearing a class, whilst clearing content with another.


    Adding to this there is going to be Crystal Tower which will be easy enough to clear through duty finder, which will drop gear lvl 80 which will essentially gear your secondary classes and here's the kicker the only content that is being locked are the maximum gear lvl 90 which SHOULD NOT be easy to obtain, why because god forbid something takes effort in this game.

    Your problem is not that the gearing multiple class play is impossible. I'm fairly satisfied with 4 classes i have geared so far they have the best gear for the uses they have and they are competent on any content to date, and the gear they have will also be relevant to help me clearing newer content from which i will gear them with better equipment, while i keep gearing my warrior and paladin, which are my MAIN classes, with top notch gear to spearhead the toughest content. I'm satisfied with this, so is any player with any common sense, you on the other hand are just a spoiled ass with the twitter/facebook mentality where you think anyone should and wants to listen to anything that you have to say.

    When in fact all you are trying to say is i have no patience i do not want to work for anything and i just want everything the moment i say it so i can say i'm the best that is a biased useless opinion. nothing more nothing else certainly not something to waste forum space for.
    (5)

  7. #107
    Player
    Araye's Avatar
    Join Date
    Aug 2013
    Posts
    81
    Character
    Masha Araye
    World
    Midgardsormr
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Felis View Post
    In this game specs are called jobs. Multi jobs are coming, the Arcanist is a prototyp for this.
    Do you get migranes using those glasses? I feel cross-eyed just looking at your photo. :P
    (0)

  8. #108
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by C-croft View Post
    I don't understand why you cannot accept the fact that the game is designed to time sink you.
    Denial is pretty powerful in this genre, I mean it's OBVIOUSLY a time-sink designed due to lack of content and the fact people seem to think it's impossible to gear multiple jobs on one character because it takes time is just...silly. Honestly, it's a time sink and nothing more - nothing in this game is impossible in current design - the only thing impossible is if you have zero patience and want everything now and you can't get that.
    (2)

  9. #109
    Player
    C-croft's Avatar
    Join Date
    Sep 2012
    Posts
    907
    Character
    Cloudcroft Ieyasu
    World
    Goblin
    Main Class
    Marauder Lv 52
    Quote Originally Posted by Alcyon_Densetsu View Post
    I think you didn't read the requests in this thread properly. It's not about having it "now", it about being able to gear several jobs on a single character.

    So not right now but much, much faster than 4.5 months at a time right?
    (1)

  10. #110
    Player
    Garnatian's Avatar
    Join Date
    Aug 2013
    Posts
    534
    Character
    Gaust Euler
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Yeah, you're right.

    In other MMOs there isn't even as much a gear grind on one character, but trying to gear multiple is quite literally impossible due to the fact that when you are fully geared in Myth gear, a new set of Myth gear will be released which will most likely use Myth tomes again as a lot of MMOs do.

    This is one of my major gripes with the game. They give you the illusion of being able to play multiple classes, but you really can't.
    (2)
    Last edited by Garnatian; 10-22-2013 at 03:29 AM.

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