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  1. #1
    Player Shiyo's Avatar
    Join Date
    Apr 2011
    Posts
    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Alcyon_Densetsu View Post
    How does this impact you? If people want to play twice as much, why should others care? If we can satisfy everyone, with different expectations, different playstyles, how is that not better for the game and the community overall?
    It doesn't harm or affect anyone in a negative way. All it does is make the game more enjoyable for more people and a better game overall. That's what's so confusing, people arguing against this and defending coil lock out timers and myth tome caps when doing changes to make it so all jobs have their own myth tome cap and every job can enter coil per week or no cap on coil and just loot lock outs, so you're able to gear up jobs just as quick on a single character as making a new character for each job, does nothing negative to impact ANYONE, it is simply making the game MUCH MUCH better. Why is it so hard to understand that the game's main defining feature - the armory system, should allow you to play and gear all jobs on one character just as quickly and easily as making another character for every job, as advertised?

    It's like these people who keep saying "You just want easymode! Quick and easy gearing all your jobs in two months! Whine less!" don't understand you can make another character for every job you want to level and do exactly that, the problem is the armory system is being ignored and not utilized at all.

    Not sure what's so hard to comprehend about that. It's just, baffling, INCREDIBLY baffling.

    There's literally no point in the armory system's existence at the level cap for battle jobs, that needs fixed and almost all of the dev's attention.

    Please stop arguing against things that will make the game more enjoyable for more people and have no affect on people who don't need it.


    edit: Also, if you do not understand the issue at hand, please read this thread to understand it properly before forming an opinion on it, PLEASE. Thank you.

    http://forum.square-enix.com/ffxiv/t...ory-job-system.
    (4)
    Last edited by Shiyo; 10-22-2013 at 03:04 AM.

  2. #2
    Player
    C-croft's Avatar
    Join Date
    Sep 2012
    Posts
    907
    Character
    Cloudcroft Ieyasu
    World
    Goblin
    Main Class
    Marauder Lv 52
    Quote Originally Posted by Shiyo View Post
    It doesn't harm or affect anyone in a negative way. All it does is make the game more enjoyable for more people and a better game overall. That's what's so confusing, people arguing against this and defending coil lock out timers and myth tome caps when doing changes to make it so all jobs have their own myth tome cap and every job can enter coil per week or no cap on coil and just loot lock outs, so you're able to gear up jobs just as quick on a single character as making a new character for each job, does nothing negative to impact ANYONE, it is simply making the game MUCH MUCH better. Why is it so hard to understand that the game's main defining feature - the armory system, should allow you to play and gear all jobs on one character just as quickly and easily as making another character for every job, as advertised?

    It's like these people who keep saying "You just want easymode! Quick and easy gearing all your jobs in two months! Whine less!" don't understand you can make another character for every job you want to level and do exactly that, the problem is the armory system is being ignored and not utilized at all.

    Not sure what's so hard to comprehend about that. It's just, baffling, INCREDIBLY baffling.

    There's literally no point in the armory system's existence at the level cap for battle jobs, that needs fixed and almost all of the dev's attention.

    edit: Also, if you do not understand the issue at hand, please read this thread to understand it properly before forming an opinion on it, PLEASE. Thank you.

    http://forum.square-enix.com/ffxiv/t...ory-job-system.

    Please stop arguing against things that will make the game more enjoyable for more people and have no affect on people who don't need it.
    I don't understand why you cannot accept the fact that the game is designed to time sink you. You do in fact still have the option to run multiple characters per server. Why don't you go ahead and do so? You have already listed the perks for doing so, and you are unable to wait for the easing of content caps and want it right now so go get it right now. On a second character. In here you want to gear other jobs, but in the link, you want to go into coil, just to play a different job with no possibility of loot? In some ways I see what you mean, but let's make sure we try and stay on topic. And you can't say the armory system is ignored and not utilized at all. You are ignoring the time sink and its purpose and want it changed to suit your needs as opposed to how SE designed it. I will agree 300 tomes is a small amount and a bump in cap would be nice. However, the game still allows you to do what you need to. You just can't max gear everything right away, and the lockout exists as it stands to be the time sink it needs to be. Gearing up multiple characters will still take longer than doing jobs on one character in a sense that you will have to hit 50, make sure you have your cross classes, and complete everything in game. Plus making sure you even have the skill to play your jobs will be nice as well.
    (2)

  3. #3
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by C-croft View Post
    I don't understand why you cannot accept the fact that the game is designed to time sink you.
    Denial is pretty powerful in this genre, I mean it's OBVIOUSLY a time-sink designed due to lack of content and the fact people seem to think it's impossible to gear multiple jobs on one character because it takes time is just...silly. Honestly, it's a time sink and nothing more - nothing in this game is impossible in current design - the only thing impossible is if you have zero patience and want everything now and you can't get that.
    (2)