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  1. #11
    Player
    Doval's Avatar
    Join Date
    Oct 2013
    Posts
    9
    Character
    D'oval Gariys
    World
    Exodus
    Main Class
    Arcanist Lv 50
    I have to agree with this to some degree. Realistically, the ToM weekly cap makes getting 90 gear on one job a drawn-out, time-consuming task. To gear more than one job (or spec for that matter) with end-game/level 90 gear would take many months. That seems like too much to me. My understanding of why they implemented the many-jobs-with-one-toon model is so that people could change jobs quickly and easily to make the game more enjoyable. Making someone grind for 6 months to fully gear 2 jobs seems counterproductive and kind of defeats this design, if I understand it correctly, in my humble opinion. While the grind to 50 seems somewhat reasonable, I think the ToM cap should be more loosely implemented so it is easier for players to gear up more than one job for end game play.

    To be honest, if they don't make some change to this I doubt I will stay with the game, as I will get bored of grinding a second or third job for end game play and will move on to another game.. like ESOL in the spring, or Star Citizen, or ...
    (6)
    Last edited by Doval; 10-21-2013 at 08:53 AM.