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  1. #41
    Player
    Kikosho's Avatar
    Join Date
    Mar 2011
    Posts
    471
    Character
    Shanoa Varhara
    World
    Excalibur
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Alerith View Post
    How do you figure? There may be additional time required to gear up other jobs fully, but one character can still do it all.

    I like the way it is. It encourages people to specialize in a job they like and are good at, rather than gearing up every job right away and sucking on them.
    This is how it works in other games where you want to play multiple classes.

    Make a character and pick a class => Level the class to max => Do content on said class => get gear
    Make another character and a pick a different class => Level the class to max => Do content on said class => get gear

    FFXIV's method:

    Make a character a pick a class => level the class/job to max => Do content on said class => get gear
    Pick a different class on same character => Level the class/job to max => do all content but the highest tier => gear up much slower due to caps/lockout

    The main difference is that you aren't allowed to maximize your other classes in FFXIV unless you make an whole new character. Please explain to me how players that do this to gear multiple classes suck when they are putting in the work running the content. If anything, players that get Allagan pieces for their alt classes without bringing those alt classes to the content that drops it are more likely to be terrible at their alt class than someone that runs it on the class.

    Your mentality also assumes that people can only be good at one job or like one job, which is far from the truth. It also undermines one of the pros of players being able to play multiple roles. Your healer friend wants to tank instead? That's fine, you can change to a WHM to let him tank. Someone is missing and you need to fill a different role? You can change to what's needed. However, with the current implementation of endgame, Your alt classes won't be as geared so naturally, your group will struggle a bit more. If you had just leveled a whole new character, your alt class would be just as geared.
    (6)
    Last edited by Kikosho; 10-21-2013 at 09:12 AM.

  2. #42
    Player
    Shuon's Avatar
    Join Date
    Aug 2013
    Posts
    526
    Character
    Shu'on Vana'diel
    World
    Tonberry
    Main Class
    Conjurer Lv 50
    that IS a good point. since it is really easy to get to 50 with an alt, players who want to be optimal would just create an alt for every class they play instead of cramping everything into one character to circumvent the current restrictions on tomes.

    On the other hand, the opportunity cost include convenience, ability to gear up for another class, not needing to level subclasses for cross class abilities etc. The said problem is only an issue for players who 1) have multiple classes at 50 and 2) have sufficient time to gear them up in that manner. i believe players who do fall into this profile surely would not mind creating alts for the their perfectionistic pursuit. but for most of the player vase who are more casual and are not as committed, I don't think this is that big of a problem, yet.
    (2)

  3. #43
    Player
    Keith_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    My WHM and My PLD are geared just fine and my DRG is well on it's way to the same level of gearedness. Just because you can't deck out every class in af2 in few months does not mean you can't be optimal on them. There is DL gear which is ilvl 70 and is good enough for almost all content on all jobs. there is Crystal Tower coming which will drop ilvl 80 gear and again will be good for all content currently in game and for all jobs. You can get a relic for each class aswell which all of the above can and will be farmable at the same speed if not faster than doing it on a seperate character.

    Even in games like WoW I geared multiple characters almost at the same time but there was always ONE that was a few steps ahead of the pack because i spent more time on that character. The same concept applies in this game except you are on a single character and are now gated by a cap instead of a time/character blockade.
    (2)


    Keith Dragoon - Ambassador of Artz and Adorable

  4. #44
    Player
    Kal-El's Avatar
    Join Date
    Aug 2013
    Posts
    379
    Character
    Kal El
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    After running AK a ridiculous amount of times I've got pretty much all the gear for every job. Get your myth tomes by Garuda farm (gearing up every job with Garuda weapon) and then firing through Crystal Tower for alts when it's released (therefore skipping DL all together).

    With Garuda weapon and AK gear you can easily get your relic for Crystal Tower.
    (1)

  5. #45
    Player
    Pandastirfry's Avatar
    Join Date
    Aug 2011
    Location
    Under a pile of rubble that was Ul'dah
    Posts
    586
    Character
    Meneyota Kunyaa
    World
    Hyperion
    Main Class
    Arcanist Lv 90
    I'm a little confused by the math everyone is doing here.

    The assertion is with the lockouts it will take "longer" to gear multiple jobs on one character, but if you make multiple characters it'll take less time.

    However , say I spent... 9 hrs a week getting all the myth and such for one character cause that's how long it takes (I have no clue cause I don 't really care) and it takes 5 months to gear all my jobs (again just spit balling here ...)
    If I make a second character and we assume the 9 hrs is a just the constant amount of time it takes to complete the content... I now need to spend 18 hrs a week doing the content so in the end, while the number of months might go down I've now had to invest more actual time in game thus rendering the whole endeavor moot.

  6. #46
    Player
    Kal-El's Avatar
    Join Date
    Aug 2013
    Posts
    379
    Character
    Kal El
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Pandastirfry View Post
    snip
    It's not the game time it's the myth caps.

    So say 9hours a day you spend gearing 1 class so 18 hours a day will gear 2 classes right? But after your 1st day you've already hit the myth cap...

    So instead of spreading 300 tomes a week on 2 classes you can use 2 characters an have 600.

    That's where they are having "Gearing issues" even though DL is enough for first few turns in coil (if you're lucky you'll get Allagan drops so you don't need to spend those myth tomes).
    (2)

  7. #47
    Player
    Slatervonjager's Avatar
    Join Date
    Aug 2013
    Posts
    421
    Character
    Slater Vonjager
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by TheRac25 View Post
    oh when did they put myth cap per class?
    Hmm, is the myth cap an actual issue? nope.

    Do you know why? because you're still only able to do it for one job at a time. In the time you take to make one character, each intended for a different job, get them all to 50, you could have had one character with several of those jobs maxed out. The time it then takes you to farm complete af2 gear for each character, you can have ALL jobs done on one character, and have myth gear for at least a few, and DL for pretty much all of them.

    Using myth tomes as the only excuse for not doing all classes/jobs on one character, is a VERY bad excuse.
    (3)

  8. #48
    Player
    Ares_Skullfury's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    30
    Character
    Ares Skullfury
    World
    Gilgamesh
    Main Class
    Gladiator Lv 52
    idk about you but i love that i have to Work for my gear. i love that i cant gear up super fast across all chars
    (4)

  9. #49
    Player
    Myrhn's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,010
    Character
    Myrhn Shirayuki
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    I dont understand. Why dont you make an other character and lvl it up and get the best gear for it if you want, like all those MMO that restrict you with one character one class. I like that I can be anything on one character why change that if you can do the same as all those MMO if you want already.
    (1)
    I love the official forums, they tell you to use the search for thread about what you wanted to talk but when you use it they judge for necro a thread.


  10. #50
    Player
    Doval's Avatar
    Join Date
    Oct 2013
    Posts
    9
    Character
    D'oval Gariys
    World
    Exodus
    Main Class
    Arcanist Lv 50

    missing the point

    I think you guys are getting caught up in the wheel here. The point isn't 'how can I work around the issue', it's the issue itself. Ya, I can figure out ways to circumvent the myth cap. Ya I can make additional characters. But Why? The game was theoretically designed with the intention that you should be able to, even benefit from, leveling multiple classes on one character. You get an experience bonus for leveling additional battle classes once you hit 50 on one. So why do they make it so difficult and time consuming to get just as geared on multiple jobs? Doesn't make sense tome, and seems like a design flaw.

    The solution to level an additional character isn't a faster way to solve the issue but actually implements more grind as you don't have the experience bonus you would have after leveling a main to 50, and you would have to grind multiple classes again, perhaps even 3 (i.e. if you're making a healer you want to level THM to 26 to get swiftcast, etc, etc).

    (cont)
    (5)

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