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  1. #1
    Player
    Shuon's Avatar
    Join Date
    Aug 2013
    Posts
    526
    Character
    Shu'on Vana'diel
    World
    Tonberry
    Main Class
    Conjurer Lv 50
    that IS a good point. since it is really easy to get to 50 with an alt, players who want to be optimal would just create an alt for every class they play instead of cramping everything into one character to circumvent the current restrictions on tomes.

    On the other hand, the opportunity cost include convenience, ability to gear up for another class, not needing to level subclasses for cross class abilities etc. The said problem is only an issue for players who 1) have multiple classes at 50 and 2) have sufficient time to gear them up in that manner. i believe players who do fall into this profile surely would not mind creating alts for the their perfectionistic pursuit. but for most of the player vase who are more casual and are not as committed, I don't think this is that big of a problem, yet.
    (2)

  2. #2
    Player
    Keith_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    My WHM and My PLD are geared just fine and my DRG is well on it's way to the same level of gearedness. Just because you can't deck out every class in af2 in few months does not mean you can't be optimal on them. There is DL gear which is ilvl 70 and is good enough for almost all content on all jobs. there is Crystal Tower coming which will drop ilvl 80 gear and again will be good for all content currently in game and for all jobs. You can get a relic for each class aswell which all of the above can and will be farmable at the same speed if not faster than doing it on a seperate character.

    Even in games like WoW I geared multiple characters almost at the same time but there was always ONE that was a few steps ahead of the pack because i spent more time on that character. The same concept applies in this game except you are on a single character and are now gated by a cap instead of a time/character blockade.
    (2)


    Keith Dragoon - Ambassador of Artz and Adorable

  3. #3
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Keith_Dragoon View Post
    My WHM and My PLD are geared just fine and my DRG is well on it's way to the same level of gearedness. Just because you can't deck out every class in af2 in few months does not mean you can't be optimal on them. There is DL gear which is ilvl 70 and is good enough for almost all content on all jobs. there is Crystal Tower coming which will drop ilvl 80 gear and again will be good for all content currently in game and for all jobs. You can get a relic for each class aswell which all of the above can and will be farmable at the same speed if not faster than doing it on a seperate character.
    and bingo was his name-o
    (0)

  4. #4
    Player
    Kal-El's Avatar
    Join Date
    Aug 2013
    Posts
    379
    Character
    Kal El
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    After running AK a ridiculous amount of times I've got pretty much all the gear for every job. Get your myth tomes by Garuda farm (gearing up every job with Garuda weapon) and then firing through Crystal Tower for alts when it's released (therefore skipping DL all together).

    With Garuda weapon and AK gear you can easily get your relic for Crystal Tower.
    (1)

  5. #5
    Player
    Pandastirfry's Avatar
    Join Date
    Aug 2011
    Location
    Under a pile of rubble that was Ul'dah
    Posts
    586
    Character
    Meneyota Kunyaa
    World
    Hyperion
    Main Class
    Arcanist Lv 90
    I'm a little confused by the math everyone is doing here.

    The assertion is with the lockouts it will take "longer" to gear multiple jobs on one character, but if you make multiple characters it'll take less time.

    However , say I spent... 9 hrs a week getting all the myth and such for one character cause that's how long it takes (I have no clue cause I don 't really care) and it takes 5 months to gear all my jobs (again just spit balling here ...)
    If I make a second character and we assume the 9 hrs is a just the constant amount of time it takes to complete the content... I now need to spend 18 hrs a week doing the content so in the end, while the number of months might go down I've now had to invest more actual time in game thus rendering the whole endeavor moot.

  6. #6
    Player
    Kal-El's Avatar
    Join Date
    Aug 2013
    Posts
    379
    Character
    Kal El
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Pandastirfry View Post
    snip
    It's not the game time it's the myth caps.

    So say 9hours a day you spend gearing 1 class so 18 hours a day will gear 2 classes right? But after your 1st day you've already hit the myth cap...

    So instead of spreading 300 tomes a week on 2 classes you can use 2 characters an have 600.

    That's where they are having "Gearing issues" even though DL is enough for first few turns in coil (if you're lucky you'll get Allagan drops so you don't need to spend those myth tomes).
    (2)

  7. #7
    Player
    Ares_Skullfury's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    30
    Character
    Ares Skullfury
    World
    Gilgamesh
    Main Class
    Gladiator Lv 52
    idk about you but i love that i have to Work for my gear. i love that i cant gear up super fast across all chars
    (4)

  8. #8
    Player
    Myrhn's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,010
    Character
    Myrhn Shirayuki
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    I dont understand. Why dont you make an other character and lvl it up and get the best gear for it if you want, like all those MMO that restrict you with one character one class. I like that I can be anything on one character why change that if you can do the same as all those MMO if you want already.
    (1)
    I love the official forums, they tell you to use the search for thread about what you wanted to talk but when you use it they judge for necro a thread.


  9. #9
    Player
    Doval's Avatar
    Join Date
    Oct 2013
    Posts
    9
    Character
    D'oval Gariys
    World
    Exodus
    Main Class
    Arcanist Lv 50

    missing the point

    I think you guys are getting caught up in the wheel here. The point isn't 'how can I work around the issue', it's the issue itself. Ya, I can figure out ways to circumvent the myth cap. Ya I can make additional characters. But Why? The game was theoretically designed with the intention that you should be able to, even benefit from, leveling multiple classes on one character. You get an experience bonus for leveling additional battle classes once you hit 50 on one. So why do they make it so difficult and time consuming to get just as geared on multiple jobs? Doesn't make sense tome, and seems like a design flaw.

    The solution to level an additional character isn't a faster way to solve the issue but actually implements more grind as you don't have the experience bonus you would have after leveling a main to 50, and you would have to grind multiple classes again, perhaps even 3 (i.e. if you're making a healer you want to level THM to 26 to get swiftcast, etc, etc).

    (cont)
    (5)

  10. #10
    Player
    Doval's Avatar
    Join Date
    Oct 2013
    Posts
    9
    Character
    D'oval Gariys
    World
    Exodus
    Main Class
    Arcanist Lv 50

    missing the point (cont)

    My point was just to say that if the intention is to be able to switch classes, is defeats the purpose to make it impossible to gear multiple jobs with the same end game gear in any reasonable amount of time.
    I understand that much of the content now may be able to be completed with full DL and relic weap, but coral tower isn't out yet, how can you say that it will be just as completable with current gear when you haven't seen the content yet? Why would they release additional end game content that didn't add additional challenge to the game? Seems like that argument has some holes in it.

    By my calculations, a full set of DoM ToM gear runs about 5385 Myth tokens. At the current cap of 300 it will take about 18 weeks to fully gear lvl 90 gear. 4 1/2 months! So if you wanted to gear 3 jobs it would take you more than a year to fully gear them all 'equally' just because of the cap.

    (cont)
    (6)

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