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  1. #1
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    Right now the game is kinda boring, mindless grind of 2 dungeons for Mythology, and another 2 strictly for philosophy (or 4 if you combine both). Too many gated contents, not very flexible options for endgame. Pretty much doing the same crap over and over and the mechanics are getting old fast, run right, run left, hide, kill the adds, rinse and repeat. Most people will gladly skip and do speed run, mainly due to the boring nature of the game. Grinding is fine, but my god, give us some variety. Contents from 1-50 is amazing the first time you go through it, very well done. Then everything falls apart when you try to repeat for second jobs and third jobs, FATE grinding is a nice alternative but right now it is the DE FACTO way to grind since most lower lvls dungeons are dead. Crafting is quite well done, but gathering is beyond mindless robotic (though quite nice and relaxing). If you don't really do endgame, then the game is decent, tons of choices if you do just a little bit of this and that for 2-4 hours a day.

    This game is pretty much solid B- with future possibilities and a chance to be good, though we probably won't see varieties until patch 2.4 when it fully blooms. Let's hope people still stay for 12 months. Though the core subscribers will stay no matter what. It's good for casuals with 3-4 hours max a day to play - as long as you don't play everyday more than 8 hours - the current content should be satisfying.
    (1)
    Last edited by Luvbunny; 10-21-2013 at 04:00 AM.

  2. #2
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Yeah I feel the same way honestly, OP. I mean I am happy with playing only Summoner...so it doesn't bother me but yeah once I saw how they have us grind gear and with the weekly caps, etc...its kinda hard to gear up and play all the classes. Yeah, you can AK gear some stuff but I don't like that. When I play a class...I gear it to the teeth and play it to the best of my ability. I do not like to half ass anything so this system doesn't really work for me XD

    Good thing I mostly only like SMN lol
    (1)

  3. #3
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    Do take note that you can create 8 characters per server but you cannot send items between them or adding them to your friend list (which is totally stupid move from them). So technically each one of your character is isolated and unable to interact with the other 7 at all.... I mean, even FFXI let you have mules and send your rare/ex gears (at least some gears) between them. WoW also let you add your alts to your friend list and you can send items between them. I seriously think they are trolling us hard with this options... why bother creating 8 per servers at all - might as well change their promotions and tell us up front, DONT BOTHER leveling other jobs in one character and focus on ONE job per character.
    (1)

  4. #4
    Player
    sasakusaku's Avatar
    Join Date
    Sep 2013
    Posts
    276
    Character
    Sasaku Saku
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Here's how to get around weekly caps.....make a new character. Don't bother leveling other jobs on your 'main' unless getting cross skills.

    Game is promoted as allowing one char to do it all but that is a LIE due to the mythology cap.

    So essentially make 'alts' like other games so you can get around that.

    If you need to shuffle items/gil around well....that's what a FC or friends is for, right?

    Anyways, they need to make it so if you switch jobs....other jobs on a single char gets it's own myth cap/gear that cannot be used by the others...a simple fix?
    (1)
    Last edited by sasakusaku; 10-21-2013 at 08:37 AM.

  5. #5
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by sasakusaku View Post
    Game is promoted as allowing one char to do it all but that is a LIE due to the mythology cap.
    How do you figure? There may be additional time required to gear up other jobs fully, but one character can still do it all.

    I like the way it is. It encourages people to specialize in a job they like and are good at, rather than gearing up every job right away and sucking on them.
    (6)

  6. #6
    Player
    sasakusaku's Avatar
    Join Date
    Sep 2013
    Posts
    276
    Character
    Sasaku Saku
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Alerith View Post
    How do you figure? There may be additional time required to gear up other jobs fully, but one character can still do it all.

    I like the way it is. It encourages people to specialize in a job they like and are good at, rather than gearing up every job right away and sucking on them.
    Here's the problem. This game has the most limited end game I have seen in a long time, even f2p MMOs have better and that is SAD. So the main argument people come up with is....hey, level/gear up other jobs wise guy! QQ MOAR!

    Well at 38 weeks per to gear just one job on a 'main', then it's better to just make an alt thus have an extra 300 mythos a week right? So I stand by my statement, this game requires you to roll an alt to get around mythos cap which is opposite from the 'do it all' on one char thing that is the main selling point for this game.

    I do agree that I prefer to focus on one main but hey, there is not a heck of a lot of things to do other than run AK (and now WP) a couple thousand times until 2.1 shows up in January or something.
    (2)
    Last edited by sasakusaku; 10-21-2013 at 08:54 AM.

  7. #7
    Player
    Kikosho's Avatar
    Join Date
    Mar 2011
    Posts
    471
    Character
    Shanoa Varhara
    World
    Excalibur
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Alerith View Post
    How do you figure? There may be additional time required to gear up other jobs fully, but one character can still do it all.

    I like the way it is. It encourages people to specialize in a job they like and are good at, rather than gearing up every job right away and sucking on them.
    This is how it works in other games where you want to play multiple classes.

    Make a character and pick a class => Level the class to max => Do content on said class => get gear
    Make another character and a pick a different class => Level the class to max => Do content on said class => get gear

    FFXIV's method:

    Make a character a pick a class => level the class/job to max => Do content on said class => get gear
    Pick a different class on same character => Level the class/job to max => do all content but the highest tier => gear up much slower due to caps/lockout

    The main difference is that you aren't allowed to maximize your other classes in FFXIV unless you make an whole new character. Please explain to me how players that do this to gear multiple classes suck when they are putting in the work running the content. If anything, players that get Allagan pieces for their alt classes without bringing those alt classes to the content that drops it are more likely to be terrible at their alt class than someone that runs it on the class.

    Your mentality also assumes that people can only be good at one job or like one job, which is far from the truth. It also undermines one of the pros of players being able to play multiple roles. Your healer friend wants to tank instead? That's fine, you can change to a WHM to let him tank. Someone is missing and you need to fill a different role? You can change to what's needed. However, with the current implementation of endgame, Your alt classes won't be as geared so naturally, your group will struggle a bit more. If you had just leveled a whole new character, your alt class would be just as geared.
    (6)
    Last edited by Kikosho; 10-21-2013 at 09:12 AM.

  8. #8
    Player
    Liiswyer's Avatar
    Join Date
    Jun 2012
    Posts
    6
    Character
    Eliiswyaux Normont
    World
    Ravana
    Main Class
    Lancer Lv 52
    Quote Originally Posted by Shiyo View Post
    You have not once added anything meaningful to any discussion or said anything intelligent in all of your 2086 posts. Baffling, really
    Play the argument, not the man. Just because you think something else he said was stupid, doesn't mean you have to rule out any thing else that he says.
    (3)

  9. #9
    Player
    nitewing's Avatar
    Join Date
    Aug 2013
    Posts
    17
    Character
    Nite Wing
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    this thread just smells of entitlement issues
    (10)

  10. #10
    Player
    Doval's Avatar
    Join Date
    Oct 2013
    Posts
    9
    Character
    D'oval Gariys
    World
    Exodus
    Main Class
    Arcanist Lv 50
    I have to agree with this to some degree. Realistically, the ToM weekly cap makes getting 90 gear on one job a drawn-out, time-consuming task. To gear more than one job (or spec for that matter) with end-game/level 90 gear would take many months. That seems like too much to me. My understanding of why they implemented the many-jobs-with-one-toon model is so that people could change jobs quickly and easily to make the game more enjoyable. Making someone grind for 6 months to fully gear 2 jobs seems counterproductive and kind of defeats this design, if I understand it correctly, in my humble opinion. While the grind to 50 seems somewhat reasonable, I think the ToM cap should be more loosely implemented so it is easier for players to gear up more than one job for end game play.

    To be honest, if they don't make some change to this I doubt I will stay with the game, as I will get bored of grinding a second or third job for end game play and will move on to another game.. like ESOL in the spring, or Star Citizen, or ...
    (6)
    Last edited by Doval; 10-21-2013 at 08:53 AM.

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