
Originally Posted by
xod
I worry that making a rotation so complex, and hitting more than one dps point, flank, behind, in the same rotation, could lead to getting killed by aoe. mine isn't really that complicated.
I do touch of death, dragon kick, twin snakes, demolish.. and here's the scandalous part.. dragon kick again, true strike, snap punch. that's the first rotation.. they all start with dragon kick.. well besides the original touch of death.
second rotation, is dragon kick, twin snakes, snap punch, dragon kick, true strike demolish, fracture. and that's basically it. keeping gs3 up and reapplying the 3 dots when they're about to go down. keeping demolish and fracture right after each other is nice I've found, because they both have around the same dot time and touch of death drops right after i apply the first fracture, and usually every two demolish, fracture reapplies.
I like simplicity. i may at some point try and add some behind stuff, but meh, i prefer it simple.