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  1. #1
    Player
    TheMoonflow's Avatar
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    Oct 2013
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    Character
    Moon Flow
    World
    Hyperion
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    Conjurer Lv 50

    This game would be better off without gil

    With no currency and no ability to trade items amongst other players it would be a very different game.

    pros:
    Everyone would have to hunt their own items to level their own crafting jobs to meld their own materia for their own relic quest.
    No would would buy carries and there would be no RMT
    Houses could be made through crafting instead of payed for.
    Some things would take longer to accomplish keeping people subbed longer, and giving them a sense of achievement that simply doesn't exist when you just buy it, everyone wins.

    cons: ???
    (5)


  2. #2
    Player
    Aicasia's Avatar
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    Aug 2013
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    148
    Character
    Aicasia Corazon
    World
    Ultros
    Main Class
    Pugilist Lv 50
    Please stop.
    (36)

  3. #3
    Player
    TheMoonflow's Avatar
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    Oct 2013
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    Character
    Moon Flow
    World
    Hyperion
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    Conjurer Lv 50
    Quote Originally Posted by Aicasia View Post
    Please stop.
    Please explain why you would be opposed to the idea.
    (7)


  4. #4
    Player
    Aicasia's Avatar
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    Aug 2013
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    148
    Character
    Aicasia Corazon
    World
    Ultros
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    Pugilist Lv 50
    Quote Originally Posted by TheMoonflow View Post
    Please explain why you would be opposed to the idea.
    OK, I'll humor you. I'm opposed to the idea all of your 'pros' would make this a single player game. There would be literally no reason to rely on other people for anything. Why do you want an MMO to be a single player game? Are you that bad at it?
    (5)

  5. #5
    Player
    TheMoonflow's Avatar
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    Oct 2013
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    205
    Character
    Moon Flow
    World
    Hyperion
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    Conjurer Lv 50
    Quote Originally Posted by Aicasia View Post
    OK, I'll humor you. I'm opposed to the idea all of your 'pros' would make this a single player game. There would be literally no reason to rely on other people for anything. Why do you want an MMO to be a single player game? Are you that bad at it?
    Interesting, but I don't consider trading with other people as playing with them, it has a very impersonal feel to it.
    Might as well be buying from a vendor as a marketboard.
    And there would still be dungeons, and fates, and primals and FC's which gives plenty of multiplayer action.

    You seem very hostile, do you not like people who maybe have ideas different than your own, does it threaten you in some way?
    (3)
    Last edited by TheMoonflow; 10-20-2013 at 02:25 PM.

  6. #6
    Player
    Aicasia's Avatar
    Join Date
    Aug 2013
    Posts
    148
    Character
    Aicasia Corazon
    World
    Ultros
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by TheMoonflow View Post
    Interesting, but I don't consider trading with other people as playing with them, it has a very impersonal feel to it.
    Might as well be buying from a vendor as a marketboard.
    And there would still be dungeons, and fates, and primals and FC's which gives plenty of multiplayer action.

    You seem very hostile, do you not like people who maybe have ideas different than your own, does it threaten you in some way?
    I don't like people pretending bad ideas are good. You're basically suggesting that there be no meaningful player interaction. Why are you even playing an MMO?
    (7)

  7. #7
    Player
    CaZx's Avatar
    Join Date
    Sep 2013
    Location
    Ul Dah
    Posts
    91
    Character
    Rynhart Caz
    World
    Siren
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by TheMoonflow View Post
    With no currency and no ability to trade items amongst other players it would be a very different game.

    pros:
    Everyone would have to hunt their own items to level their own crafting jobs to meld their own materia for their own relic quest.
    No would would buy carries and there would be no RMT
    Houses could be made through crafting instead of payed for.
    Some things would take longer to accomplish keeping people subbed longer, and giving them a sense of achievement that simply doesn't exist when you just buy it, everyone wins.

    cons: ???
    This forum needs a "dislike" button for when the idea is so stupid I dont even want to waste my time posting.
    (28)

  8. #8
    Player
    TheMoonflow's Avatar
    Join Date
    Oct 2013
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    205
    Character
    Moon Flow
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by CaZx View Post
    This forum needs a "dislike" button for when the idea is so stupid I dont even want to waste my time posting.
    Please explain why you are opposed to the idea instead of just insulting.
    Trolling is against the rules.
    (9)


  9. #9
    Player
    CaZx's Avatar
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    Sep 2013
    Location
    Ul Dah
    Posts
    91
    Character
    Rynhart Caz
    World
    Siren
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by TheMoonflow View Post
    Please explain why you are opposed to the idea instead of just insulting.
    Trolling is against the rules.
    In all honesty, I am having hard time determining if you really believe this nonsense or if your the creator of a troll thread.

    There are many people who spend the majority of their time playing the markets..they enjoy that aspect of the game..and your suggesting to simply eliminate any and all transactions including the most simple of trading.

    Then there is perhaps the biggest complaint against your idea, which is the fact that not everyone wants to craft in the first place, how would forcing them into something that they view as tedious and boring be a win-win for everyone?

    Sorry, the idea is dumb.
    (10)

  10. #10
    Player
    TheMoonflow's Avatar
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    Oct 2013
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    205
    Character
    Moon Flow
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by CaZx View Post
    In all honesty, I am having hard time determining if you really believe this nonsense or if your the creator of a troll thread.

    There are many people who spend the majority of their time playing the markets..they enjoy that aspect of the game..and your suggesting to simply eliminate any and all transactions including the most simple of trading.

    Then there is perhaps the biggest complaint against your idea, which is the fact that not everyone wants to craft in the first place, how would forcing them into something that they view as tedious and boring be a win-win for everyone?

    Sorry, the idea is dumb.
    Oh right those are the same people that buy end game gear and complain there is nothing to do I presume.
    (6)


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