I miss each class/job having 3-4 distinct auto-attack animations as opposed to the same one over and over again...
Three auto-attacks were each unique to themselves and the fourth one was for critical hits.
I miss each class/job having 3-4 distinct auto-attack animations as opposed to the same one over and over again...
Three auto-attacks were each unique to themselves and the fourth one was for critical hits.
Last edited by Kittra; 10-28-2013 at 02:02 PM.
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