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  1. #151
    Player
    Jin_'s Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    98
    Character
    Jin Sing
    World
    Excalibur
    Main Class
    Weaver Lv 50
    I am saying I really miss 1.23+.... and I am settling for ARR...

    This is my last MMO. Reason being my huge head-start from 1.0 and now being a family man with a son turning 4, my time for game-fests is shrinking still.

    Mind you I did love original THM, it was wicked fun to solo NM's (which despite skills, luck could always smite you). Most of my good times came from 1.23 when the whole community was getting bitch slapped by Dzemael Darkhold and beyond.
    (8)

  2. #152
    Player
    Darkshade's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    349
    Character
    Shade Hikari
    World
    Leviathan
    Main Class
    Lancer Lv 70
    I miss the crafting music and some of the older background music that is no longer used at present (city state/zone themes/some of the battle themes.)
    (9)
    XI - Darkshade - Shiva
    XIV - Shade Highwind - Figaro

  3. #153
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    They need to make open world contents good again. party grinding, behest, guildleves, etc.
    (18)

  4. #154
    Player aswedishtiger's Avatar
    Join Date
    Aug 2013
    Posts
    214
    Character
    Palamecia Dalmasca
    World
    Balmung
    Main Class
    Pugilist Lv 50
    so many fantastic stories

    so many great ideas SE should implement
    (11)

  5. #155
    Player
    Eshura's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    96
    Character
    Kanika Khayyam
    World
    Balmung
    Main Class
    Dancer Lv 82
    Quote Originally Posted by PerrythePlatypus View Post
    I don't miss being absolutely amazed that a game could be THIS terrible, and chucking it in the garbage...
    Thing I miss about version 1? Not one thing.

    I would counter with..." Really? You found something redeeming about version 1?"
    Your question is kind of like " Really? you don't like the smell of pooh?" Of course I didn't like it. I'm amazed some did.
    Yes I'm putting version 1 in the same context as pooh. A huge steaming pile of the stuff.
    There's lots of people on this thread that found lots of things that they like, so your snarky reply is like "Really, I'm just on here to make snarky comments that don't really further the topic at all. I am wasting bandwidth!"

    I think its funny that you think 1.0 was THAT terrible when I can name several mmos what were much much worse. At least 1.0 was playable. I am sorry though that your memory of the game is so bleak.
    (13)

  6. #156
    Player
    Noodle's Avatar
    Join Date
    Mar 2011
    Posts
    98
    Character
    Wren Myrmer
    World
    Balmung
    Main Class
    Culinarian Lv 50
    Quote Originally Posted by Feilina View Post
    Crafting 1.0 ... what a great, complex and wide level spreaded system (imagine it would have been combined with the skill usage as of today!) wet dreams

    The long grind to level up to 50.
    It was a loong smooth way to the top, i loved it.

    - Belts and they had pretty pretty belts
    - Coerthas
    - the better char models (in my oppinion; they've been so huge and detailed)
    I think from 1.0, like you, I miss some of the crafting system complexities the most. I thought it was really good (it's good now too), and without all the lag and time it took to relay commands thought they nailed it.

    Hopefully better character models will come with the PS4 graphic upgrades.
    (4)
    XIV SOURCE | Final Fantasy XIV Database and Community
    www.xivsource.com

  7. #157
    Player
    Gucci_Charms's Avatar
    Join Date
    Sep 2012
    Posts
    413
    Character
    Miley Cyrus
    World
    Hyperion
    Main Class
    Lancer Lv 50
    I miss the how much more friendly the people on it were <3
    (15)

  8. #158
    Player
    PerrythePlatypus's Avatar
    Join Date
    Sep 2013
    Posts
    63
    Character
    Cid Bojangles
    World
    Malboro
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Eshura View Post
    There's lots of people on this thread that found lots of things that they like, so your snarky reply is like "Really, I'm just on here to make snarky comments that don't really further the topic at all. I am wasting bandwidth!"

    I think its funny that you think 1.0 was THAT terrible when I can name several mmos what were much much worse. At least 1.0 was playable. I am sorry though that your memory of the game is so bleak.
    My memory is based in reality. Objective facts. It was SO bad, they scrapped it, fired the dev's and shut down the servers to start over again.
    So...please, save it.
    I am truly amazed that anyone stuck around, let alone a thread for " what do you miss".
    Excuse me if I'm a little bitter for wasting my money on version 1. I was diluted into thinking the next FF title couldn't possibly suck. Boy was I wrong.
    (1)
    Last edited by PerrythePlatypus; 10-22-2013 at 07:25 AM.

  9. #159
    Player
    Dannythm's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    771
    Character
    Kenshiro Joestar
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    I love ARR... But I've been disappointed since the day I understood it wasn't an improvement over 1.0, but rather WoW with a FF skin over it (I've played WoW since release up until 2 months in pandaria, I don't mean to hate it), but I'm tired of this kind of game.

    The original version was aiming for so much more... I think I understand what Tanaka wanted to do and where to take the game and, ignoring the really terrible execution of his ideas, I'm convinced that the game was too advanced for it's time, or only that the current generation of gamers are not mature enough for games like what 1.0 could have been.

    All of you that miss 1.0, or parts of it, be it from the original release (differentiated physical level and class level, mob behavior, crafters and gatherers being relevant, music, seamless world, etc), or from the Yoshi era (the balanced class system before the introduction of jobs, 1.19 combat system, the original materia system, etc), I agree with you all. We are missing a really great game for the sake of money (which SE really needed, but that's not the point of this thread). My only hope is that yoshi is using the current model to create a stable player-base (stable income) and then add through patches or expansions slowly some (or all) the great elements that FFXIV has been stripped of when becoming ARR.

    I think it will be a long time since someone tries to break the mold of the MMORPG market like 1.0 tried, and I cannot wait until that happens again.

    Meanwhile... I'll farm tomestones all weeks every week.

    Edit: Oh, and also I liked by far the open world mob farming and the actual sense of danger in the fields. FATE farming is terrible compared to that, and way more stressing having to glue your eyes to the minimap so you reach the FATEs on time or else you don't get any reward because they end in less than one minute (with a few exceptions), than chilling with a party pulling mobos and nuking them while chatting and actually meeting new friends. Oh and the slower paced and tactical combat and the overall feel of the old game...
    (18)
    Last edited by Dannythm; 10-22-2013 at 07:34 AM.

  10. #160
    Player
    azethoth's Avatar
    Join Date
    Feb 2013
    Location
    Gridania
    Posts
    80
    Character
    Zemus Asara
    World
    Balmung
    Main Class
    Arcanist Lv 50
    I miss:
    Gladiators flame slash(name?). Putting attack spells on my gladiator, why? Because I could. You could pretty much put any skill on any class.
    The old armor system.
    Dragoon having a piercing auto attack, as in it had an aoe hit box and if a mob was in it it would attack it. Hell all the melee classes were like this as I recall.
    Ranged mage Auto attack.
    Leves being worth something.
    Original THM of course. Sacrifice was amazing.
    Protect AND Shell
    The original combo system.
    Several other things I cant think of now as I need to head to school.
    Things I dont miss:
    Originally there was no MP regen at all, save for aether camps.
    Being killed by a rat next to a different rat I could kill.
    Accessory points. Each piece had a value and you could only add up to 12, I think.
    Being killed by a poacher in camp Nine Ivies while turning in a lvl 15 GSM quest.
    (4)

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