Results 1 to 10 of 86

Hybrid View

  1. #1
    Player Arriverderci's Avatar
    Join Date
    Aug 2013
    Posts
    1,323
    Character
    Noel Kreiss
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Dhalmel View Post
    I don't think dungeons need a buff.
    Nah, I think we should have Dungeons give better EXP.
    Also give seals or have some seals drop.
    You know, people do not do the older dungeons only a few times?
    FATE's a free for all with no Que times and have to wait over an hour and crap to do it.
    What can be done in a little bit, takes forever via dungeon. The wait is killer at that.
    (3)

  2. #2
    Player
    DeceptionsWrath's Avatar
    Join Date
    Aug 2013
    Posts
    243
    Character
    Anita Rathkamp
    World
    Leviathan
    Main Class
    Weaver Lv 60
    I'm seeing a lot of people say to buff dungeon exp but i don't think that'll help. As a WHM, i would still pick fates over dungeons even if the exp was high in dungeons. My adventure through dungeons as CNJ/WHM have been horrible. And that is the sole reason i still have not finished the story yet. I almost always get a horrible tank which makes the run way more stressful than fun. I thought that maybe it was me. But i don't spam heals, i try and keep the tank around 80%-90% health, and i estimate how fast i need to heal by how fast their health drops. Just tanking 3 enemies @ once drops their health so fast, i barely can keep up with heals enough to sleep the extra enemies. Tanks need to take less damage period. That seems to be the big issue. So much work for the same exp as a DPS seems so unfair.
    (0)