What I feel needs to happen is 1. Fates need to have the difficulty increase per players in that area but still same exp so people can at least have a chance to hit things and so fates don't end in less than a minute. By doing this means that an area that has a lot of players will actually be able to hit things and also people that aren't in fate parties can still enjoy fates without having to spam aoes or spamming and hoping to get credit. The 2 thing is dungeons do need to give some GC seals or rewards and give for exp like what fates gives. the 3the thing is make fates less often.