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  1. #1
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Joe_Cool View Post
    RDM's did use swords, in some solo situations and such.
    Solo is meaningless in a game built from the ground up on partying. Swordplay is part of the Red Mage concept, and should be relevant. It wasn't last time, hence why I want that corrected. Magic Fencer implies fencing with magic tied in, not refresh/haste bot.

    And I'm not asking for it to be better. I'm asking for it to be a viable choice so that a Red Mage that chooses to use his sword can freely do so instead of limiting it to just being a toy for soloing.
    (2)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  2. #2
    Player
    Nikita's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,098
    Character
    Her Majesty
    World
    Excalibur
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Duelle View Post
    And I'm not asking for it to be better. I'm asking for it to be a viable choice so that a Red Mage that chooses to use his sword can freely do so instead of limiting it to just being a toy for soloing.
    I agree. There were better DD choices other than a RDM, but I never saw red mage as a (pure) DD, it was a jack of all trades. I think RDM should be able to be at the front lines hacking away with a sword (maybe see a return of "en" spells like "enfire"). It can be at front lines doing that, but at the same time, enfeebling, curing, weaving in DPS spells here and there, buffing, whichever the party needs. That's the cool thing about RDM, it can fill a lot of roles (just not as well as a class that focuses all of its abilities on that particular role).
    (0)

  3. #3
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Nikita View Post
    I agree. There were better DD choices other than a RDM, but I never saw red mage as a (pure) DD, it was a jack of all trades. I think RDM should be able to be at the front lines hacking away with a sword (maybe see a return of "en" spells like "enfire"). It can be at front lines doing that, but at the same time, enfeebling, curing, weaving in DPS spells here and there, buffing, whichever the party needs. That's the cool thing about RDM, it can fill a lot of roles (just not as well as a class that focuses all of its abilities on that particular role).
    The way I'd do it is tie enfeebling and front-line utility to melee (along with on-par damage), heals and support to a caster-type RDM and call it a day. Since Matsui is talking about roles attached to jobs, I simply declared what I want RDM to be in this game: a magic fencer.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  4. #4
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Nikita View Post
    I agree. There were better DD choices other than a RDM, but I never saw red mage as a (pure) DD, it was a jack of all trades. I think RDM should be able to be at the front lines hacking away with a sword (maybe see a return of "en" spells like "enfire"). It can be at front lines doing that, but at the same time, enfeebling, curing, weaving in DPS spells here and there, buffing, whichever the party needs. That's the cool thing about RDM, it can fill a lot of roles (just not as well as a class that focuses all of its abilities on that particular role).
    sword , healing here and ther , enfeebles (kinda) , and nukes.........

    sounds like a blue mage to me ........lol , if u set a heal spell (and u do it) ,and some buffs / enfeebles/ plus using sword ..............


    yeah blue mages in FFXI are limited in the buff departament (and the buffs are subpar) , but oh well...

    Rdm in FFXI are "mages" more than melee , because

    1- Feed tp to mobs for pitifull dmg?
    2- (in the old ...old...old.. FFXI ) u lost TP while resting ......so no point in meleeing if u are going to rest btw pulls
    3- A death Rdm is useless , yeah u have some cool buffs (Phalanx , stoneskin , blink(lol)) , but in melee range u are going to get killed faster
    4- In Partys u are actually VERY BUSY , haste , refresh rotation , debuffs (if needed) , some heals and u will need to haste/refresh rotate .........


    im not against Rdm melees , just pointing out why Rdms couldnt melee in FFXI.... :P
    (0)
    Last edited by Warlyx; 05-29-2011 at 09:47 AM.

  5. 05-20-2011 02:49 AM
    Reason
    Scratch that. Didn't notice Sorel already posted.

  6. #6
    Player
    PikachuLink's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    340
    Character
    Zora Zora
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Summoner!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    (6)

  7. #7
    Player
    PikachuLink's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    340
    Character
    Zora Zora
    World
    Balmung
    Main Class
    Arcanist Lv 50
    a bard plays instuments and mystics have time moves if i remember right...
    (0)

  8. #8
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    865
    Also, the reason why I'm even being like this? When I went to the General Discussion forum, I saw like... 10 or so "Job Petition" threads. It just drove me insane, and I ended up venting.

    So, On topic: I wouldn't mind seeing a Summoner subjob for either Mystic, Conjurer, or Thaumaturge.

    Though I have to wonder if it would be possible to be a Lancer/Summoner combo... :3 That would be interesting! Being able to actually fight alongside your summons instead of simply standing at a distance and burning your MP like it is in XI...
    (0)

  9. #9
    Player
    sketch's Avatar
    Join Date
    May 2011
    Location
    limsa
    Posts
    62
    Character
    Asuna Glow
    World
    Cerberus
    Main Class
    Arcanist Lv 20
    Quote Originally Posted by SilvertearRen View Post
    Also, the reason why I'm even being like this? When I went to the General Discussion forum, I saw like... 10 or so "Job Petition" threads. It just drove me insane, and I ended up venting.
    and then you finished ur transformation into a troll!?
    (2)

  10. #10
    Player
    Onidemon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by SilvertearRen View Post
    Also, the reason why I'm even being like this? When I went to the General Discussion forum, I saw like... 10 or so "Job Petition" threads. It just drove me insane, and I ended up venting.

    So, On topic: I wouldn't mind seeing a Summoner subjob for either Mystic, Conjurer, or Thaumaturge.

    Though I have to wonder if it would be possible to be a Lancer/Summoner combo... :3 That would be interesting! Being able to actually fight alongside your summons instead of simply standing at a distance and burning your MP like it is in XI...
    Now that your done venting.... move along...
    (0)

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