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Thread: PLD: VIT > STR?

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  1. #8
    Player
    Vmage's Avatar
    Join Date
    Jul 2011
    Posts
    198
    Character
    Mrv Light
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Genesiser View Post
    let alone only get like 1 or 2 % increase.
    it's actually less than a 1% increase, even for warriors.

    for dex:
    it's like going from 23%-24% parry (not even close to a 1% increase in parry chance.. a 1% increase would take you from 23% to 24.23%) and your parry isn't going to prevent 100% of the damage from a hit either..

    you're looking at giving up 450hp (pre-defiance) to gain less than a 1% chance to trigger 25% mitigation.. somewhere in the ballpark of 0.2% more eHP (less in reality but i'm not bothering with doing the math here, although you can double this number for paladins - because shields)

    for str:
    you've got your 23% chance to parry/block, and you raise your parry/blocked amount from 24-25% (not a 1% gain.. 1% would be 25.24%)..blah blah math 0.23*(25-24)*2 and this is what you've increased your eHP by.. fractions of a percent

    every job has the illusion of choice when it comes to stat allotment, but there's only ever one correct way to spend your points - not sure why they included it in the game.. it's just a left-over from version 1 I guess

    tldr- "Always full VIT"
    (1)
    Last edited by Vmage; 10-22-2013 at 11:52 PM.