I think the overall general complaint here is based on an assumption that adding a Hate Meter will essentially make this game just a little bit easier. At this present time thats my complaint with this idea as well.

Would be great if we could some kind of answer from the Devs about the reasoning behind wanting to add this? If they have plans to implement strategy based around this then i would be all for exploring / discussing further how that works...

If the devs intentions are just to add the hate meter, just because- then I think it's safe to assume that it will only make this game easier. Which is exactly what they said they weren't trying to do. We def need some sort of clarification on this part from the devs.

Hate meter just for Hate meter sake I believe is bad. We've been getting along fine with out it, why add it now Devs? I've been saying this for a long time that it feels like you guys are putting training wheels on this game. The natural progression I thought was to take them off after you learn. I feel like we are digressing with what you need to know about this game, because they are making everything visible to us.

I think a more clever way to add a metric of Hate is in the form of ability with a cooldown.

That way it's helpful for an instant during a battle. Doesn't completely hold our hands, while still giving us the option to have hate displayed if we want.