I agree Arcell. There will definitely be players who either don't care or don't pay attention. But that's more of a matter of ignorance, not player skill. But for players who want to do their best this tool simply tells them "don't worry, just listen to me and you'll be fine." It almost completely takes human intelligence out of the equation. The only thing you now have to focus on, in terms of hate management, is not hitting 100% enmity. For me, that's boring. The more predictable a battle becomes the less interesting it is.