Chances are no matter how much we argue about it, this is still getting implemented whether we like it or not. I would suggest SE to wait until the public test server is operational and let us test it there first.

I understand both sides of the argument but I'm still highly against this. I prefer to learn through my actions, not by being told when to back off. People make mistakes for a reason, to learn from them. With this implemented there is no margin for error and hate management suddenly becomes stale. Out of all the hidden variables in this game, this should have been the last thing to consider making visible.

As someone suggested, in another thread I think, I would much prefer a color coded system instead of seeing raw percentages. At least with that there is still some level uncertainty. And to me, uncertainty plays a big part in a fun and challenging battle system.