Hate meter opens up more possibilities for everyone to battle more efficiently. Example: the tank's voked twice, and his voke comes up again, but he sees that he's got the majority of the hate, he can use that opening to cast a cure on himself, or to use a WS when he would have just wasted time voking. This clearly helps him, and the party out in the long run, and could mean the difference between beating a tough NM or wiping.

Artificially making the game "challenging" by hiding stats that would otherwise benefit the game/player base is a step backwards. We don't even know the possibilities that this meter will offer in terms of the new battle system.

The bottom line is that it will make partying more efficient, and I am down for anything that does that. If efficient = easy, then bring on easy mode, SE. Kinda tired of these "plz just implement FFXI into FFXIV" posts every time something new or different from that game gets introduced into XIV. If you want to play FFXI so bad, please just go play that and stop cluttering the forums with backwards suggestions.