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  1. #1
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    The thing with plumes is very dependent on the party composition. Most people run 3 ranged/ 1 melee so the plumes are indeed more stacked in the ranged area. If you run more melees it will be more stacked in the front - the fight mechanic does not favor one class over the other, just the community favoring ranged dps over melee dps (justified or not).
    (1)

  2. #2
    Player
    reckless76's Avatar
    Join Date
    Oct 2013
    Posts
    55
    Character
    Ta'lin Cee
    World
    Siren
    Main Class
    White Mage Lv 80
    My thought on this is that Bloodletter and Misery's End, and probably Heavy Shot, seem like shots that get their power from precision aiming and hitting vital spots. That said, I feel silly when spamming those skills and I'm not even facing the mob. They should really require at the least for the Bard to stand still when using them. Maybe that's what everyone means when saying they should have cast times, but I wouldn't want them to take longer to use. Bloodletter already has a 2 second animation..
    (0)

  3. #3
    Player
    Charas's Avatar
    Join Date
    Oct 2013
    Location
    Europe
    Posts
    40
    Character
    Charas Mindtricks
    World
    Phoenix
    Main Class
    Archer Lv 50
    Quote Originally Posted by reckless76 View Post
    My thought on this is that Bloodletter and Misery's End, and probably Heavy Shot, seem like shots that get their power from precision aiming and hitting vital spots(...)that's what everyone means when saying they should have cast times, but I wouldn't want them to take longer to use. Bloodletter already has a 2 second animation..
    Bard is not a caster. And i ll repeat it once again (i might have post it in another thread tho), if we were to have cast times on our skills, then i also want us to have access to caster classes dmgs. It would imply a 200+ potency on bloodletter/200+ on misery's end, and 170 on heavy shot to make up for our poor based dps (considering they ll remove B4B/Invigorate).
    I would like to point out that BLM deal regularly 600 dmg on their non crit atks, and 1600+ dmg on Flare with criticals.... Now tell me how the *** ppl think that bard damage with our royal 200+ skill hit (no critical) is too high?
    This madness has to end.
    (4)

  4. #4
    Player
    Pinklefairy's Avatar
    Join Date
    Aug 2013
    Posts
    20
    Character
    Key Board
    World
    Siren
    Main Class
    Viper Lv 100
    Soooo.... not allowed to be the full on "support", also not allowed to do reasonable damage or have a DPS limit break... This is starting to feel like a repeat of my WoW experiences.
    (1)

  5. #5
    Player
    Arkh's Avatar
    Join Date
    Sep 2012
    Posts
    121
    Character
    Mystical Kobi
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    And still no answer from the devs.
    (1)

  6. #6
    Player
    Nooblet's Avatar
    Join Date
    Oct 2013
    Posts
    72
    Character
    Nooblet Gg
    World
    Coeurl
    Main Class
    Conjurer Lv 50
    If invigorate goes I will cry.. I can live without b4b(but I'd miss it).
    (1)

  7. #7
    Player
    Aleph_One's Avatar
    Join Date
    Sep 2013
    Posts
    42
    Character
    Aleph One
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Relapse View Post
    Letter from the Producer LIVE Part IX just confirmed they intend to nerf BRD damage along side the Warrior buffs in 2.1

    So to put it simple congratulations, the endless tears of players that can't clear Titan have swayed the Devs into nerfing a class that consistently pulls 2nd to bottom DPS on high level coil parses with competent players. You may have perhaps caused a massive unneeded damage nerf to a useful role in raids.

    Discuss why people don't know what they are talking about and why I'm wrong.
    They are probably just going to nerf your ability to completely ignore fight mechanics, which is completely reasonable. i wouldn't automatically assume that whatever they do will hurt your damage.
    (0)
    Last edited by Aleph_One; 10-30-2013 at 12:14 AM.

  8. #8
    Player
    Woodberry's Avatar
    Join Date
    Oct 2013
    Posts
    90
    Character
    Wood Berry
    World
    Zalera
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Aleph_One View Post
    They are probably just going to nerf your ability to completely ignore fight mechanics, which is completely reasonable. i wouldn't automatically assume that whatever they do will hurt your damage.
    Tell me how bards are ignoring fight mechanics?
    (0)

  9. #9
    Player
    Aleph_One's Avatar
    Join Date
    Sep 2013
    Posts
    42
    Character
    Aleph One
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Woodberry View Post
    Tell me how bards are ignoring fight mechanics?
    Is this a statement, or a rhetorical question? Your ability to DPS with impunity is pretty blatant and has been discussed to death; I'm not sure why you're asking me this.
    (0)

  10. #10
    Player
    Woodberry's Avatar
    Join Date
    Oct 2013
    Posts
    90
    Character
    Wood Berry
    World
    Zalera
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Aleph_One View Post
    Is this a statement, or a rhetorical question? Your ability to DPS with impunity is pretty blatant and has been discussed to death; I'm not sure why you're asking me this.
    It is to illustrate bards do not ignore fight mechanics, they still have to move like everyone else. If you are going to make a statement, make the correct one. Bards can do damage while avoiding aoe. This is how they are designed and why they are the current lowest dps class. The only fight they are competing at the top is Titan HM, all other fights they are behind.

    There is nothing reasonable about a bard damage nerf. A support nerf, sure. Bards however need a damage buff.
    (6)

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