Quote Originally Posted by Caldara View Post
SE needs to make dungeons more attractive for leveling than fates. You can get way more exp from fates than you can from dungeons so why wouldn't ppl grind fates. SE don't nerf the fates, increase dungeon exp. I know how devs are; their first instinct is to nerf.
After raising a couple classes to 50 on primarily FATEs, *my* first instinct is to say nerf FATEs, too. Dungeon exp feels about right. It's only the downtime in queue that kills it as "viable" and sets up the FATE system to dominate where it really shouldn't.