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  1. #1
    Player
    Ksenia's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,100
    Character
    Ksenia Solo
    World
    Sargatanas
    Main Class
    Weaver Lv 100
    Quote Originally Posted by Reiterpallasch View Post
    It doesn't matter how long it takes to lvl cap or how much it makes somebody "learn" their class along the way.

    A good player can pick up and learn a 50 no matter how fast it got there or by what means. A bad player will still be bad regardless.
    And while Fates are the best way to level, you are still looking at 30+ per level and 1500 fates per class to 50 cap. I'm sure Fate grinders know they won't be solo farming Svara so it isn't so much that they don't know the regiment. They just aren't used to the process. For end gamers it's better if more people get there. Due to synch it's not like you can't drop back and do lower stuff.

    That and who wants to wait for a DF when there are fates?
    (0)

  2. #2
    Player
    Teroril's Avatar
    Join Date
    May 2011
    Posts
    108
    Character
    Havesh Ravencrest
    World
    Odin
    Main Class
    Bard Lv 60
    Doing dungeons will not help you learn to play your class anymore than doing fates will.

    It's all about having a good sense of mmorpgs. So far, I've leveled 4 classes to 50, 2 of which I've leveled prely through fates. I have had no problems playing either of the 4 classes, though I'm aware that I suck horribly (at least, that's what I feel) on one of them dps wise (and that was the first class I got to 50, which I took through dungeons).

    Obviously, as someone who's played several other mmorpgs, ever since FFXI. There are certain aspects common to MMORPGs that I already know and apply to the way I play FFXIV: ARR. And having played all types of roles throughout my MMORPG career (and 2 of the 3 roles in FFXIV: ARR). The basics of grouping isn't a difficult concept for me to grasp. In fact, I don't know why it's so difficult for some people to grasp, unless they're completely new to mmorpgs and games, and then they should be humble enough to realize they need to ask for help to learn.
    (1)

  3. #3
    Player
    Kimikryo's Avatar
    Join Date
    Oct 2013
    Posts
    512
    Character
    Kimikryo Torahige
    World
    Balmung
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Teroril View Post
    Doing dungeons will not help you learn to play your class anymore than doing fates will.
    That is NOT true for tanks. A tank very seldom need to do anything in Fates to protect others. If he is solo (poor sod) not, and if he is in a party chances are high that there are 3-4 Marauders of 8 people.
    Tanking can only be learned by going with a group that trusts you in keeping them out of harms way.
    For healers I am not sure, if they stick to healing also in Fates, it doesn't matter. (Maybe even teaches them to heal raids for future stuff)
    The only thing DDs learn in dungeons, not to overextend. Well what they SHOULD learn I mean.
    (4)

  4. #4
    Player
    VallisRaine's Avatar
    Join Date
    Sep 2013
    Posts
    66
    Character
    Mason Asher
    World
    Siren
    Main Class
    Archer Lv 50
    Agree with OP soo much. I was running Steel Vigil last night was my first time in there and first thing the Mrd says is "This Dungeon makes me a bad tank". >.> so we wipe to the first pull 2 mins into dungeon due to Mrd not using Overpower or flash or any other hate skills and him not marking targets.

    So then the brd ask him to mark and he says "How do you do that never heard of it" so i explain it to him how to mark and how to spam overpower/flash to build hate cause my mrd only 21 so it the only ones i know about. So we wipe to the same first pull again while he adjust himself to what seems like his first time tanking.

    After that we make it past first pull ^^ yay. Only to walk 20 ft from front door and wipe to 2nd pull. Where the Mrd got about 6 mobs and ran at us. Back at front door and we run up and wipe to 2nd pull again. At this time the whm says its not gonna work out and the Mrd blames himself (duh!) and we wait at gate for a few til Mrd volunteers to leave first xD. its painfully obvious this guy had fate burned Mrd to 41 @.@
    (3)

  5. #5
    Player
    DeceptionsWrath's Avatar
    Join Date
    Aug 2013
    Posts
    243
    Character
    Anita Rathkamp
    World
    Leviathan
    Main Class
    Weaver Lv 60
    I don't think dungeons would help many people to actually get better @ certain jobs. I've done most of the story missions as CNJ/WHM and let me say, i didn't even finish the story from the horror stories i had to live through. I just actually finished "The Stone Vigil" today. And luckily we got a good tank in duty finder. He kept aggro and when he lost it he was quick to get it back. But this was one tank out of many i did dungeons with that was good @ his job. I didn't even have to tank on WHM for the dungeon!

    Usually i'll ask the tank to flash more when i get enmity built up. Not sure why they made WHM spells have so much enmity. The way SE designed tanking classes in this game makes them a sponge for heal bombing. This is exactly the reason "Blink tanking" was created in FFXI so many years ago. Anyone fight Byakko before blink tanking was big? It's a nightmare for healers. A tank should not be killed in 3-4 hits, the term "tank" is suppose to mean something.
    (0)

  6. #6
    Player
    CptGeorge's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    9
    Character
    Enziet Walker
    World
    Leviathan
    Main Class
    Gladiator Lv 47
    So far i've mostly been concentrating on leveling my Glad. So it's been alot of solo questing in a "tanking" sense.

    I'll tell ya one thing. Running nothing but Duty Finder to get your dungeons done so you can move along in the story line really does help you learn to tank better.

    I still have a hard time once in awhile, but I'm learning quickly. I was actually forced to search a suggested tank rotation for glad and started playing around with it. ALOT OF TABBING lol. It's a hell of alot of fun.

    But I do agree with OP here. Esp dps. I get people in groups that really don't have a clue they are dps that is what they do, But when your tank switches targets. Finish killing the original target. Thats is what you are there for. DPS = Kill Shit!
    (0)

  7. #7
    Player
    AridElf's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    275
    Character
    Vanyaeli Raegi
    World
    Behemoth
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Kimikryo View Post
    That is NOT true for tanks. A tank very seldom need to do anything in Fates to protect others. If he is solo (poor sod) not, and if he is in a party chances are high that there are 3-4 Marauders of 8 people.
    Tanking can only be learned by going with a group that trusts you in keeping them out of harms way.
    The only thing DDs learn in dungeons, not to overextend. Well what they SHOULD learn I mean.
    Agreed, fates are terrible learning places for healers and tanks (Medica spam, anyone?)

    I'm usually that tank that keeps the adds off the healers in boss fates, unless of course there's some trigger happy bard training to be an athlete tanking the boss, then I'll try and grab that instead.

    Kiting a boss (I'm looking at you, Bards) is very VERY irritating for any melee classes, if you can't tank it, don't take it.
    (2)

  8. #8
    Player
    UltimaRose's Avatar
    Join Date
    Jun 2013
    Posts
    22
    Character
    Ultima Rose
    World
    Ultros
    Main Class
    Arcanist Lv 23
    Quote Originally Posted by Kimikryo View Post
    That is NOT true for tanks. A tank very seldom need to do anything in Fates to protect others. If he is solo (poor sod) not, and if he is in a party chances are high that there are 3-4 Marauders of 8 people.
    Tanking can only be learned by going with a group that trusts you in keeping them out of harms way.
    This! I cannot tell you how many times Ive seen a tank come into a dungeon and only focus on single targets. Letting any other mob go directly for dps or healer. Using none of their aoe enmity skills. They have the mindset that it is just like a FATE, where everyone kills what they can target and healer just sits back and heals whoever is getting hit! Something really needs to be done about this. It's a bit ridiculous in lvl 30+ dungeons.
    (0)

  9. #9
    Player
    Vanroe's Avatar
    Join Date
    Sep 2013
    Posts
    152
    Character
    Dantos Vanroe
    World
    Goblin
    Main Class
    Dark Knight Lv 80
    Honestly, after doing each dungeon a couple of times the first time through on my whm, learning another class at 50 isnt that big a deal. You just need to do a little research and a little practice. The one class I wouldnt recommend doing that for, and jumping RIGHT into 50 content is a tank, that one takes a bit more practice.
    (0)

  10. #10
    Player
    KuroKona's Avatar
    Join Date
    Sep 2013
    Posts
    21
    Character
    Konata Hirano
    World
    Odin
    Main Class
    Thaumaturge Lv 60
    There's plenty of people who can play their class even though they're only/mostly farming fates. At the same time, there's plenty of people doing dungeons and still being awful at their class.

    People will learn how to play only if they want to learn, it's simple as that, I'm afraid. Not much can be done about it.

    Of course, fighting some bosses and being in certain situations in dungeons is an useful experience for learning to be better at your job, no questions 'bout that.
    (2)

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