I don't think dungeons would help many people to actually get better @ certain jobs. I've done most of the story missions as CNJ/WHM and let me say, i didn't even finish the story from the horror stories i had to live through. I just actually finished "The Stone Vigil" today. And luckily we got a good tank in duty finder. He kept aggro and when he lost it he was quick to get it back. But this was one tank out of many i did dungeons with that was good @ his job. I didn't even have to tank on WHM for the dungeon!

Usually i'll ask the tank to flash more when i get enmity built up. Not sure why they made WHM spells have so much enmity. The way SE designed tanking classes in this game makes them a sponge for heal bombing. This is exactly the reason "Blink tanking" was created in FFXI so many years ago. Anyone fight Byakko before blink tanking was big? It's a nightmare for healers. A tank should not be killed in 3-4 hits, the term "tank" is suppose to mean something.