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  1. #191
    Player HiirNoivl's Avatar
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    Mar 2011
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    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by glim View Post
    I don't think people are claiming that it's unfair, the people that are saying that they don't like this type of mechanic (i.e. no hints that are like twister in particular) is because once you figure it out, it may be easy mode. .
    Oh believe me there are people who can't walk in a straight line much less run around in a precise circle.
    (0)

  2. #192
    Player
    kukurumei's Avatar
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    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by glim View Post
    I don't think people are claiming that it's unfair, the people that are saying that they don't like this type of mechanic (i.e. no hints that are like twister in particular) is because once you figure it out, it may be easy mode.

    I'm guessing what these people want is knowing the mechanic of the fight, doing what they're supposed to do, but still prove to be a challenging mechanic. they don't want the hard part to be 'figuring it out'.

    I have no stance on this yet, but I can see the sentiments.
    It's the current endgame "secret" last boss. 9 times out of 10 its a joke character. It's no surprises there's a gimick that based on word play. Any RPGer will get it.

    While balance of effective use of it is can be argued in the end people are just mad they didn't figure it out first.

    And it does not make the fight any easier, even BG who probably figure it out a long time ago, is still 75%-95% of total dodge rate and "I think this is how it works" level.

    When every coil runner beats turn5, then you can have this drama.
    (0)

  3. #193
    Player
    glim's Avatar
    Join Date
    Sep 2013
    Posts
    290
    Character
    Arcanis Bladewing
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by HiirNoivl View Post
    Oh believe me there are people who can't walk in a straight line much less run around in a precise circle.
    it's not a precise circle btw, the hard part with the twister trick is doing it as soon as you see twintania casting twister. which brings up another issue, latency.
    (0)

  4. #194
    Player
    glim's Avatar
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    Sep 2013
    Posts
    290
    Character
    Arcanis Bladewing
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by kukurumei View Post
    It's the current endgame "secret" last boss. 9 times out of 10 its a joke character. It's no surprises there's a gimick that based on word play. Any RPGer will get it.

    While balance of effective use of it is can be argued in the end people are just mad they didn't figure it out first.

    And it does not make the fight any easier, even BG who probably figure it out a long time ago, is still 75%-95% of total dodge rate and "I think this is how it works" level.

    When every coil runner beats turn5, then you can have this drama.
    that could be true, like I said I still have no stance on it yet (until I finally kill twin)
    (0)

  5. #195
    Player
    Mjollnir's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,580
    Character
    Fiery Mojo
    World
    Gilgamesh
    Main Class
    Marauder Lv 100
    Quote Originally Posted by kukurumei View Post
    Considering a boss like Twintania and Twister people are startled that moving in a rotation will get get you safely out of the cast?

    While not 100% proven gimick, people are saying "unfair we get no hints"...please... what with that arguement? are you serious?
    Considering only one person in the whole community considered that "Dalamud" might be a corruption of "Bahamut" before it opened (and they were ignored), I'd say that such hints were readily obvious in hindsight, but the leap to fathom such hints in advance is much harder. After all, it seems no-one else managed to use that 'hint' to guess the mechanic.
    (0)

  6. #196
    Player
    Soukyuu's Avatar
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    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by glim View Post
    I don't think people are claiming that it's unfair, the people that are saying that they don't like this type of mechanic (i.e. no hints that are like twister in particular) is because once you figure it out, it may be easy mode.

    I'm guessing what these people want is knowing the mechanic of the fight, doing what they're supposed to do, but still prove to be a challenging mechanic. they don't want the hard part to be 'figuring it out'.
    That's pretty much what I was trying (and apparently failing) to say :P
    (0)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  7. #197
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Mjollnir View Post
    Considering only one person in the whole community considered that "Dalamud" might be a corruption of "Bahamut" before it opened (and they were ignored), I'd say that such hints were readily obvious in hindsight, but the leap to fathom such hints in advance is much harder. After all, it seems no-one else managed to use that 'hint' to guess the mechanic.
    That's a loser's argument. If this was in the main game, yes, it would be unfair, but this is a category "secret post game boss". You are entitled to nothing, but to pit against sly developers.

    Maybe the age of RPG is gone, and people expect to be spoon fed missing links, but any RPGer will get the crude but effective developer's joke.

    Instead of saying "Haha you got us developers", it is "Why didn't you tell us better!" That is downright sad.

    Joke bosses are an old an proud tradition in RPG world, that's why BG gets credit where credit is due. They actually did a leap of faith to pierce through the developer joke.

    I'm not crude enough to invoke the "W" mmo where people expect normality, but they went "traditional" and this is the very essence of "traditional" "secret boss" routine. Now eat the up-up-down-down-left-right-left-right flabbergasted moment.
    (0)
    Last edited by kukurumei; 10-30-2013 at 06:30 AM.

  8. #198
    Player
    SonyaArin's Avatar
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    Sep 2013
    Posts
    50
    Character
    Sonya Arinborn
    World
    Gilgamesh
    Main Class
    Leatherworker Lv 50
    This may just be speaking for myself, but I think the largest issue for a lot of people is the number of false-positives (surviving when I 'should not' as per what people are claiming the solution is) - not whether we think the mechanic is obscure or hidden (well hidden or cleverly hidden aside). People continue to talk about the circle, yet for whatever reason I can just take a couple steps left at the end of the cast and survive fine a large portion of the time. Moving different directions just seems to wig out the method it's using to try and guess where it is. Similarly, as much as the circle works, so does just doing A-->W-->A-->W-->A-->W to go forward/strafe left/forward/strafe left etc.

    Ultimately I'm withholding judgment on the matter until there's a clear distinction between the mechanic and what is the solution to living.
    (0)

  9. #199
    Player
    Rumstein's Avatar
    Join Date
    Aug 2013
    Location
    Its pronounced LO-min-sah, not lo-min-SAH
    Posts
    45
    Character
    Umbral Sky
    World
    Tonberry
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by SonyaArin View Post
    Snip
    I feel like its less about the circle they are moving in, more about the positional updates.
    Now, I'm not sure how the positional updates work entirely, so correct me if I'm wrong, but they update every 0.3 seconds (+/- lag), when you cast a spell, and when you change direction right?
    If that is the case, the twister seems to be: Take a movement, and the first change of direction says "I'm here", and that is where the twister gets positioned as the cast is completing. Then you have kept moving in that new direction, and then change again (Making the "box/spiral" shape that you saw). This then says "now I'm here", which is NOT in the twister mine. And yes, in some situations, lag will still cripple you.
    (0)
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  10. #200
    Player
    SonyaArin's Avatar
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    Sep 2013
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    50
    Character
    Sonya Arinborn
    World
    Gilgamesh
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Rumstein View Post
    -Snip-
    Generally I feel that's how it's been working, yes. The circles happen to be a great way to do it in confined space so you don't run into other people's, or, in the case that someone DOES explode, you don't get blown away if they happen to fail their own.
    (0)

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