Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 11 to 20 of 36
  1. #11
    Player
    Telepathic's Avatar
    Join Date
    Aug 2013
    Posts
    11
    Character
    Deadly Tactics
    World
    Leviathan
    Main Class
    Gladiator Lv 22
    Quote Originally Posted by Gamemako View Post
    If you have a good skill speed bonus, you can. Without one, you will have 5 stacks and be ready for that last hit just as the effect ends and you get pacified, heh. That would give you an additional ~8% HP mitigated in that 20s interval. Regardless, it would just reinforce the conclusion that WAR's burst ability with Inner Beast is fine, and that the problem with WAR is elsewhere.
    Better WAR Rotations:

    Triple Beast w/ Berserk
    -HS,(Berserk)IB,(Infuriate)IB,(Vengeance)SS,BB,HS,MM,SE,IB~pacified
    -HS,(BK)IB,(VG)SS,BB,HS,MM,SE,IB,(IF)IB~pacified

    Double Beast w/ Berserk
    -HS,(BK)IB,(VG)SS,BB,HS,MM,SE,Fracture,IB~pacified
    (3)

  2. #12
    Player
    Zegreiart's Avatar
    Join Date
    Oct 2013
    Location
    Limlom
    Posts
    32
    Character
    Zegreiart Belrouze
    World
    Cactuar
    Main Class
    Dark Knight Lv 90
    Gamemako, nice write up. Very informative! I want to continue playing my warrior, but the more I keep seeing these threads I just feel hopeless about it. Especially when I hear how it was in XI.


    Gilthas, please don't come to these threads complaining about how they are written up. If you do not understand what you are reading, then these are not for you. Especially when you're making other threads asking about unlocking the warrior class following with:

    Quote Originally Posted by Gilthas View Post
    ... does this mean that I'll be parking my Marauder forever and only using it for soloing from now on? Or is it better to use Marauder before endgame dungeons?
    You have some stones to complain about an incredibly well written post while asking things like what I quoted above.
    (0)

  3. #13
    Player
    Aegrus's Avatar
    Join Date
    Aug 2013
    Posts
    71
    Character
    Aegrus Drache
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Well written. Graphs could use a brief caption to describe each trendline( I know it's redundant, but it's a fail safe) I.e. Hold( no Inner beast, wrath only). Conclusion could use a recap of your suggested fix, which could work well. Also, the graphs could have clearer titles. Also, list any assumptions from the beginning, or again in a brief summary for each graph)

    All said and done, great work. I agree with your view. Warriors are not set up to scale with incoming damage.
    (0)

  4. #14
    Player
    Gamemako's Avatar
    Join Date
    Aug 2013
    Posts
    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Telepathic View Post
    Better WAR Rotations:
    Thank you, I will look into addressing these further.

    Quote Originally Posted by Zegreiart View Post
    Gilthas, please don't come to these threads complaining about how they are written up.
    Please understand that some of the issues he pointed out I have already improved. I intend to do further improvements, time permitting, to improve readability. I just added a summary to the top as well -- stopping shy of calling it an abstract, anyway.

    Quote Originally Posted by Aegrus View Post
    Graphs could use a brief caption to describe each trendline( I know it's redundant, but it's a fail safe) I.e. Hold( no Inner beast, wrath only). Conclusion could use a recap of your suggested fix, which could work well. Also, the graphs could have clearer titles. Also, list any assumptions from the beginning, or again in a brief summary for each graph)
    Yes, I definitely should include titles and captions. I even confused myself at one point due to their absence. I ended up with too many, and the lack of titles was largely due to my habit of copying and inserting new data into the chart, so I didn't have to completely redo the formatting each time.
    (0)

  5. #15
    Player
    Exrage's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    114
    Character
    Rage Bladerunner
    World
    Behemoth
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Telepathic View Post
    Better WAR Rotations:
    And here I thought we were keeping these secret from the "paldinsrbeter" forums for our own amusement. For shame, sir!
    (0)

  6. #16
    Player
    Illya's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Illyasviel Einzbern
    World
    Ultros
    Main Class
    Marauder Lv 80
    This is a good OP and I endorse it.
    (0)

  7. #17
    Player
    Ruminate's Avatar
    Join Date
    Sep 2013
    Posts
    157
    Character
    Demi Fiend
    World
    Diabolos
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Telepathic View Post
    Better WAR Rotations:

    Triple Beast w/ Berserk
    -HS,(Berserk)IB,(Infuriate)IB,(Vengeance)SS,BB,HS,MM,SE,IB~pacified
    -HS,(BK)IB,(VG)SS,BB,HS,MM,SE,IB,(IF)IB~pacified

    Double Beast w/ Berserk
    -HS,(BK)IB,(VG)SS,BB,HS,MM,SE,Fracture,IB~pacified
    Is IB a skill you pre-empt with, a skill you react with, or a skill you simply use everytime it lights up?
    (0)

  8. #18
    Player
    deletedm's Avatar
    Join Date
    Aug 2013
    Posts
    3
    Character
    Umegiri Umegi
    World
    Leviathan
    Main Class
    Marauder Lv 50
    Good write-up. I've done some napkin math similar to what you're showing here, but it's good to see a more concise and thoroughly explained version of why WAR begins underperform starting around Titan HM.
    (0)

  9. #19
    Player
    GoMagikarp's Avatar
    Join Date
    Oct 2013
    Posts
    15
    Character
    Berserker Barrage
    World
    Tonberry
    Main Class
    Marauder Lv 50
    so is it viable to stack a bit of +skill speed to make our rotations more efficient?

    considering those complicated combos with all that ability weaving, and trying to pull it all off before pacification, it would seem like its something worth looking into right?
    (0)

  10. #20
    Player
    Feilina's Avatar
    Join Date
    Oct 2011
    Posts
    573
    Character
    Felgo Donnerherz
    World
    Shiva
    Main Class
    Alchemist Lv 50
    Ok we have a long OP comparing the mitigation.
    Now. Can we have an OP comparing self heal and as second (third), damage output?
    Than we have a picture.
    (0)
    I like Random-Number-Generator
    'cause I'm able to accept that
    a dice normally has six sides
    a pyramid has 5 sides
    a toast has 2 sides
    AND I CAN'T PREDICT WHICH SIDES IT FALLS TO.

Page 2 of 4 FirstFirst 1 2 3 4 LastLast