I don't think it changes the conclusion, but if a WAR is using all their CD's for a big burst they should be getting 3 Inner Beast during Berserk. They should also be able to get two IB's off every other Berserk.
I don't think it changes the conclusion, but if a WAR is using all their CD's for a big burst they should be getting 3 Inner Beast during Berserk. They should also be able to get two IB's off every other Berserk.
If you have a good skill speed bonus, you can. Without one, you will have 5 stacks and be ready for that last hit just as the effect ends and you get pacified, heh. That would give you an additional ~8% HP mitigated in that 20s interval. Regardless, it would just reinforce the conclusion that WAR's burst ability with Inner Beast is fine, and that the problem with WAR is elsewhere.
Better WAR Rotations:If you have a good skill speed bonus, you can. Without one, you will have 5 stacks and be ready for that last hit just as the effect ends and you get pacified, heh. That would give you an additional ~8% HP mitigated in that 20s interval. Regardless, it would just reinforce the conclusion that WAR's burst ability with Inner Beast is fine, and that the problem with WAR is elsewhere.
Triple Beast w/ Berserk
-HS,(Berserk)IB,(Infuriate)IB,(Vengeance)SS,BB,HS,MM,SE,IB~pacified
-HS,(BK)IB,(VG)SS,BB,HS,MM,SE,IB,(IF)IB~pacified
Double Beast w/ Berserk
-HS,(BK)IB,(VG)SS,BB,HS,MM,SE,Fracture,IB~pacified
Is IB a skill you pre-empt with, a skill you react with, or a skill you simply use everytime it lights up?
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