Better WAR Rotations:If you have a good skill speed bonus, you can. Without one, you will have 5 stacks and be ready for that last hit just as the effect ends and you get pacified, heh. That would give you an additional ~8% HP mitigated in that 20s interval. Regardless, it would just reinforce the conclusion that WAR's burst ability with Inner Beast is fine, and that the problem with WAR is elsewhere.
Triple Beast w/ Berserk
-HS,(Berserk)IB,(Infuriate)IB,(Vengeance)SS,BB,HS,MM,SE,IB~pacified
-HS,(BK)IB,(VG)SS,BB,HS,MM,SE,IB,(IF)IB~pacified
Double Beast w/ Berserk
-HS,(BK)IB,(VG)SS,BB,HS,MM,SE,Fracture,IB~pacified
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