I would like to see multiple difficulty levels normal/hard/insane.

IMO All of the level 50 endgame content should have a mode that's puggable with reasonable gear, and understanding of the game, BUT shouldn't require any addons/vent, etc (normal). Then there should be a tougher version that requires a high level of skill, gear, and coordination (hard). I wouldn't mind if there were something that was either impossible, or very nearly impossible (insane) - so all the people complaining about lack of endgame content can rush to some insane dead end and get stuck.

From what I hear, the HM primals are somewhere between what I have explained as normal and hard - and seem to satisfy neither the casual player, nor the OP.

Meanwhile I'm level 30, and hope the current content still has some meaning by the time I get there



Also, I'm not sure when "challange" came to be defined by moving out of puddles (WoW maybe???), but this isn't the type of challange typical of the classic FF games, and it isn't the type of challange I'm hoping for.