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  1. #1
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Rydin View Post
    Many people say Attributes don't matter past a certain point anyway....
    So right now going from 50conj to 34 Arch shouldn't gimp you that much
    When you've gone full out CONJ and then going to 34 arch and having base stats (14-16 for me) and I can only make it to about 45pts, yeh im pretty gimp
    (0)

  2. #2
    Player
    Join Date
    Mar 2011
    Location
    リムサ ロミンサ
    Posts
    1,084
    I think pretty silly that people selected to manually add points, instead of the system automatically distributing them for you. Seriously, how many people are going to play a melee mage? Also how would this work with the jobs? Let's say I choose White Mage for my job and I join a party. My party members are going to assume that I placed most of my points in Intelligence or Peity, but instead I placed them in STR or DEX.

    EDIT: Now I'm hoping that when you switch classes, whatever points you placed in your stats are saved for each class, but if they don't we'll have a lot of pissed off people. But if it doesn't then that solves my White Mage problem above, I can just change out my stats.

    EDIT 2: Also if my stats are saved for each class, does that mean I can't change them anymore?
    (0)
    Last edited by Sonic_the_Hedgehog; 05-19-2011 at 09:55 PM.

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    418
    Quote Originally Posted by Sonic_the_Hedgehog View Post
    I think pretty silly that people selected to manually add points, instead of the system automatically distributing them for you. Seriously, how many people are going to play a melee mage? Also how would this work with the jobs? Let's say I choose White Mage for my job and I join a party. My party members are going to assume that I placed most of my points in Intelligence or Peity, but instead I placed them in STR or DEX.
    Your sig tells me you at least craft a little. Now imagine having the game put points in for you for any crafting or gathering job. Now you have all these random stat points that do you nothing when if you could distribute yourself, you could have all your points placed into the 2 stats that your class bases their main and off hand tools from.

    I would rather be able to choose where my points will go instead of having them put into useless stats on particular classes. Going by that we get to pool points separately for each class, this is better than the current system.
    (0)

  4. #4
    Player
    Join Date
    Mar 2011
    Location
    リムサ ロミンサ
    Posts
    1,084
    Quote Originally Posted by Shikaree View Post
    Your sig tells me you at least craft a little. Now imagine having the game put points in for you for any crafting or gathering job. Now you have all these random stat points that do you nothing when if you could distribute yourself, you could have all your points placed into the 2 stats that your class bases their main and off hand tools from.

    I would rather be able to choose where my points will go instead of having them put into useless stats on particular classes. Going by that we get to pool points separately for each class, this is better than the current system.
    I assume with the automatic system, it would place your points in the best possible stats for that class.
    (0)

  5. #5
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    Quote Originally Posted by Sonic_the_Hedgehog View Post
    I think pretty silly that people selected to manually add points, instead of the system automatically distributing them for you. Seriously, how many people are going to play a melee mage? Also how would this work with the jobs? Let's say I choose White Mage for my job and I join a party. My party members are going to assume that I placed most of my points in Intelligence or Peity, but instead I placed them in STR or DEX.

    EDIT: Now I'm hoping that when you switch classes, whatever points you placed in your stats are saved for each class, but if they don't we'll have a lot of pissed off people. But if it doesn't then that solves my White Mage problem above, I can just change out my stats.

    EDIT 2: Also if my stats are saved for each class, does that mean I can't change them anymore?
    Why is is silly for wanting to be able to still pick your points on any given class? People don't want to be forced to be exactly the same as the next guy who is the same class/job as you. People enjoy options and the ability to expirment with the class they play by trying different abilities and allocating stats differently. I do understand your point of view but for me more options make the game more enjoyable and basically that is what it boils down to without going into the nitty gritty.
    (0)

  6. #6
    Player
    Join Date
    Mar 2011
    Location
    リムサ ロミンサ
    Posts
    1,084
    Quote Originally Posted by Dargoth_Draconia View Post
    Why is is silly for wanting to be able to still pick your points on any given class? People don't want to be forced to be exactly the same as the next guy who is the same class/job as you. People enjoy options and the ability to expirment with the class they play by trying different abilities and allocating stats differently. I do understand your point of view but for me more options make the game more enjoyable and basically that is what it boils down to without going into the nitty gritty.
    Sorry, I was trying to say it in a less rude way. But I really do see people putting most of their points into the most optimal stat for their class. In the end, I see people being the same than different, but we'll see. I'm not completely against doing your own stats.
    (0)

  7. #7
    Player
    Powercow's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    782
    Character
    Powercow Cowcow
    World
    Excalibur
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Sonic_the_Hedgehog View Post
    Sorry, I was trying to say it in a less rude way. But I really do see people putting most of their points into the most optimal stat for their class. In the end, I see people being the same than different, but we'll see. I'm not completely against doing your own stats.
    While there'll definitely be a "cookie-cutter" build for many things, one thing to keep in mind is the Vitality stat.

    Everybody likes HP, but not everyone needs a whole lot. We'll see if that changes in the dungeons, but the idea is that people can make their character as squishy or sturdy as they want.

    For example:
    A Marauder who dumps all of his points into strength and dex (assuming Dex is actually worth putting points into) will hit very hard and very accurately, but will have such awful HP that he runs the risk of dying if he pulls agro or stands in the fire (so to speak) even briefly.
    A Marauder who dumps his points more evenly into strength, dex, and vit will be quite a bit sturdier, but won't do quite as much DPS. This allows for a bit more leeway when it comes to dodging dangerous AOE or pulling agro.
    Lastly, a Marauder who puts a lot of points into Vitality will have enough HP to main tank, but his damage will suffer significantly.

    Thus, customization. Sure there'll probably be a "good enough" point in Vitality, but it could also vary depending on gear, certain encounters, and your playstyle.
    (0)
    If someone wins an argument, they have learned nothing.

    FOR DOCKHAND!

  8. #8
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Yeah, I'd expect them to be saving the skill setup for each class, especially since they indicated plans to do so for gear/skills. They never said anything about taking away the ability to re-distribute the points, either, so I'd expect that to stay, as well.
    (0)

  9. #9
    Player

    Join Date
    Mar 2011
    Posts
    967
    Going by the original vision they do want to force you to rank up ALL the jobs.
    (0)
    I have 8 crafts at 50. All I did was watch T.V. and spam standard for easy mode synths. Enjoy leveling those crafts in 1.19 and beyond everyone!

  10. #10
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    The key to this is making sure that every class/job has some use of every attribute. At the minute if you are a MRD you don't really have use of things like INT, PIE, MND so you just ram everything into STR, DEX and VIT. If they make certain abilities use modifiers from across a range of attributes then you can really be allowed to focus on customising your play style.

    So for example with MRD you could a make certain weaponskill have a heavy INT modifier so you sacrifice stats in other area's to make sure that you could deliver that weaponskill better than a MRD who focused on different area's. So maybe you wouldn't hit as hard with normal attacks as the MRD stood next to you but when you deliver that weaponskill that you put INT into it would do a lot more DMG than someone who didn't.

    I think something like that would be pretty cool.
    (5)
    Last edited by AlexiaKidd; 05-19-2011 at 10:38 PM.

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