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  1. #5
    Player
    Hundred's Avatar
    Join Date
    Sep 2013
    Posts
    282
    Character
    Delcas Seven
    World
    Lamia
    Main Class
    Warrior Lv 81
    http://www.smitefire.com/smite/skill...ate-wounds-140
    A skill like this would be nice (on Unchained or Holmgang).

    IMO they goofed slightly, WAR being superior for self-sustain with PLD being superior for Burst, however I don't think WAR's proficiency in self-sustain is really on the level it should be which is why it falters a bit.
    I think the static mitigation thing is overexaggerated. A lot of pressure is put on IB for sustainability , but it's an anti-burst tool.
    Last I recall the math was done and holding on to wrath heals you more health in the long run than using IB. However Wrath doesn't mean anything if you are dead, so if you get bursted, it's better to blow the IB anyways so you don't die. PLD is better against burst in this respect that he handles spike damage better. Rampart increases effective healing 1.25% itself doesn't it? So not only he takes less damage when it pops healing is worth more on him for the duration he doesn't drop his normal healing when bursted, he technically increases it.
    For this, WAR should be healing a ton when he's not being bursted or having to kite.

    Bloodbath, and Storm Path are sustain (then there is cross class stuff) but to be honest those two don't really heal for much when you get them. Truth be told Bloodbath felt fairly insignificant all the way back to Satasha...because to an extent it kind of is, let alone later on (but more reliable than Storm path). Storm Path sucks from day 1, and doesn't really seem to be intune with the reality of incoming damage. I don't hold these as matters of Static vs Dynamic.
    Storm path will heal a WAR 2% of his HP when he first gets it, and drops to something like 1%/1.4% once you have 8000 hp or so? It sucks from day 1, a ~0.6% decrease in something that took 7.5s means the skill is terrible. Even on shoot I think cutters cry when you can first use it in a dungeon it was something like 12% of a bosses auto attack? If it's mitigation is 12% of a bosses auto attack vs Rampart that is 20% of that auto attack and any other damage, even if it was dynamic and *always* 12% of an autoattack it would still suck.
    (0)
    Last edited by Hundred; 10-19-2013 at 07:20 AM.