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  1. #11
    Player
    Trasias's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    89
    Character
    Trasias Amad'arlyn
    World
    Malboro
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Sinth View Post
    I would like to see an ability to view market boards as a menu choice on the retainer. This way we don't have to run back and forth between the retainer and the market boards every time we want to price check something before listing it on the market.
    You can view previously priced items that sold... If they added the option you're asking for, it would plague the market even more. Constant undercutting till everything is shit. Oh wai-
    (0)

  2. #12
    Player
    Dyrstahl's Avatar
    Join Date
    Sep 2013
    Posts
    44
    Character
    Dyrstahl Hortahtynsyn
    World
    Coeurl
    Main Class
    Marauder Lv 46
    The Twitter-like posting limits are both hilarious and frustrating. Hilarous because it makes no sense and it's very hostile. Frustrating because of the same reasons.

    1000 characters?itsway to l
    (0)

  3. #13
    Player
    BalthierLove's Avatar
    Join Date
    Oct 2013
    Posts
    60
    Character
    Vanille Oerba
    World
    Malboro
    Main Class
    Conjurer Lv 50
    I feel that when the level cap is raised leveling will be a lot tougher...
    (2)

  4. #14
    Player JayCommon's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    963
    Character
    Indaki Sativa
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60
    I would really love to see Materia used correctly. I mean, the entire system is stolen directly from FFVII, why not make it work in the same ways? For instance, where is the Death Blow materia? Even if it is a 1% chance of happening, and completely disabled from working on bosses (by them having a tolerance to it similar to how Bind never works on most bosses) it would still be awesome to have it. We have Materia for Elemental Resistances (which are almost pointless except for miniscule help in primal HM fights), why can't we have Elemental Affinities? I would love to apply Ice to my bow. Hell, I don't even care if it adds heavy like the spell does, just cosmetic application would be sweet! Shooting off frozen arrows, i.e.

    And as a Bard, I have 4 AOE moves. I would love to see an 'All' materia, although it's hard to think of a materia in game right now that would benefit from it. I just feel like the Materia system was given to us as a throwback 'fan favorite' type thing, with no real incentive to use it. They are all the same basic stat boosts with no variety. Sure, you can argue that the Vanya HQ + Materias is a bit better than Darklight, but it's always comparing the same kind of stats. I always saw materia as a way to customize effects into your gear that weren't offered with just the regular version of the gear, and this game has failed in that. It makes Materia useless to me, and not worth the bother (other than monetary gain)
    (2)

  5. #15
    Player
    Johnist's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    839
    Character
    C'mohn Nunh
    World
    Coeurl
    Main Class
    Lancer Lv 60
    LOL @ Jay...

    Imagine WAR + HP Absorb materia stacked in everything... the immortal Tank...

    I'd actually love to see an Enmity+ Materia for Tanks and an Enmity- Materia for Healers and BLM/SMN.

    We also need TP/MP/CP/GP Cost Reduction abilities and Materias, and Abilities or Materias to decrease the cooldowns on Independent Cooldown/Interrupt abilities.
    (1)

  6. #16
    Player JayCommon's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    963
    Character
    Indaki Sativa
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Johnist View Post
    snip
    See those are some great ideas! They could justify it by giving us content hard enough to need it!! I know harder content will come in time, but I imagine changes to the materia system like what was mentioned would take time too. I agree, maybe the HP absorb is a bit overboard for tanks , but the enmity materias sound awesome. Bard's get an enmity reducing move, but it isn't really that potent. Annnnnd chances are if the tank is losing hate to me, he isn't really performing his job too capably haha.

    It's just, the way the system is set up, I would look at slots and say to myself "Ok, its either +dex or +crit".....

    Whoop-de-frickin-doo!

    The materia system needs variety!
    (1)

  7. #17
    Player
    Johnist's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    839
    Character
    C'mohn Nunh
    World
    Coeurl
    Main Class
    Lancer Lv 60
    Quote Originally Posted by JayCommon View Post
    It's just, the way the system is set up, I would look at slots and say to myself "Ok, its either +dex or +crit".....

    Whoop-de-frickin-doo!

    The materia system needs variety!
    Steal Materia (Max / gear @ IL70 10%) - Chance any attack will grant you a copy of the enemy's drop.
    TP/HP/MP Absorb Materia
    TP/GP/MP Regen Materia
    TP/GP/MP/CP Cost Reduction Materia
    Status Effect Materia (Resist and inflict)
    Element Damage Materia (on top of base damage)
    Element Absorption Materia (Can be OPed)

    Edit: Yes, I know that means on Fully crafted ItemLevel70 gear you could get between 120-130% Steal Rate if you put 10% in each piece of gear. 11 pieces of gear (Non Primry/Sub Weapon) + Primary/Sub Weapons.
    (1)
    Last edited by Johnist; 10-19-2013 at 03:47 AM.

  8. #18
    Player JayCommon's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    963
    Character
    Indaki Sativa
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Johnist View Post
    Edit: Yes, I know that means on Fully crafted ItemLevel70 gear you could get between 120-130% Steal Rate if you put 10% in each piece of gear. 11 pieces of gear (Non Primry/Sub Weapon) + Primary/Sub Weapons.
    = farming materials from enemies a breeze haha

    HP <-> MP = Infinite Bard songs LOL!!
    Quadraslice for auto-attacks + Barrage = BRD auto attack 7 arrows at once = Legolas reinvented

    (1)

  9. #19
    Player
    Amberion's Avatar
    Join Date
    Sep 2013
    Posts
    499
    Character
    Amberion Eurelt
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Things that need a change:

    The 0.3s delay.

    Enemy attack animation needs to be synced to the hit.

    I think those are really important at this point.
    (0)

  10. #20
    Player
    Johnist's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    839
    Character
    C'mohn Nunh
    World
    Coeurl
    Main Class
    Lancer Lv 60
    Quote Originally Posted by JayCommon View Post
    = farming materials from enemies a breeze haha

    HP <-> MP = Infinite Bard songs LOL!!
    Quadraslice for auto-attacks + Barrage = BRD auto attack 7 arrows at once = Legolas reinvented

    How about an MP<->TP one or TP<->GP?

    EXP+, Gil+, Spiritbond+...

    What about a self-repair Materia, where it repairs over time (1m = 1%)?
    (1)

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