I would really love to see Materia used correctly. I mean, the entire system is stolen directly from FFVII, why not make it work in the same ways? For instance, where is the Death Blow materia? Even if it is a 1% chance of happening, and completely disabled from working on bosses (by them having a tolerance to it similar to how Bind never works on most bosses) it would still be awesome to have it. We have Materia for Elemental Resistances (which are almost pointless except for miniscule help in primal HM fights), why can't we have Elemental Affinities? I would love to apply Ice to my bow. Hell, I don't even care if it adds heavy like the spell does, just cosmetic application would be sweet! Shooting off frozen arrows, i.e.

And as a Bard, I have 4 AOE moves. I would love to see an 'All' materia, although it's hard to think of a materia in game right now that would benefit from it. I just feel like the Materia system was given to us as a throwback 'fan favorite' type thing, with no real incentive to use it. They are all the same basic stat boosts with no variety. Sure, you can argue that the Vanya HQ + Materias is a bit better than Darklight, but it's always comparing the same kind of stats. I always saw materia as a way to customize effects into your gear that weren't offered with just the regular version of the gear, and this game has failed in that. It makes Materia useless to me, and not worth the bother (other than monetary gain)