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  1. #961
    Player
    ToubaboKoomi's Avatar
    Join Date
    Mar 2011
    Posts
    33
    Character
    Red Sashag
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    This was one of the first things I noticed in this game that really ticks me off.
    (0)

  2. #962
    Player
    Shika's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    298
    Character
    Ellana Trevelyan
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    I was a little dissapointed to read the 1 job per class response from the developers, but I'm optimistic that they will alter this in the future to allow access to at least 3 or 4.

    For mages I was hoping that we would see say 3 extensions within the "job specialization tree" to enhance Damage, Buffing/Debuffing and Healing for example. Instead it looks as though at the moment we are just going to get: GLA >> PLD, MRD >> WAR etc (especially as they have said that they want to return to the more "traditional" Final Fantasy job names) with limited questable abilities.

    Ah well, I guess we won't know until they put it into effect
    (0)

  3. #963
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Well...

    I leveled up by THM and CON so I'm good on that front. Though they're both less than R30 so...

    ...and I bring up R30 because that's supposedly what the first dungeon's rank will be so it makes sense that the job quest would start at R30. Or maybe I'm just fantasizing again and they're going to be at R50. In which case I hope they make grinding fun.
    (0)

    Peach Parfait/Khulan Angura on Gilgamesh

  4. #964
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Jobs are supposed to be party role specializations for the classes. So yes, pretty much all of the classes will become obsolete in parties with the jobs around.

    Going one-to-one with classes and jobs actually isn't an awful idea. This way they can keep introducing new classes (and weapons/fighting styles) and have each one with a job for it.

    So since we've only got 2 mages for the whm/blm jobs, where does red mage go? Fencer. In some FF games (FFTA/FFTA2/probably more) Red Mages use Rapiers as their main weapons. What other job would there be for Fencer really? Turning a strictly melee class into the proper jack of all trades melee/magic hybrid.

    There are dozens upon dozens of Final Fantasy class/job types they could include. With it being one-to-one they will just have to keep adding more classes which means more jobs too.
    (1)

  5. #965
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Arcell View Post
    Jobs are supposed to be party role specializations for the classes. So yes, pretty much all of the classes will become obsolete in parties with the jobs around.

    Going one-to-one with classes and jobs actually isn't an awful idea. This way they can keep introducing new classes (and weapons/fighting styles) and have each one with a job for it.

    So since we've only got 2 mages for the whm/blm jobs, where does red mage go? Fencer. In some FF games (FFTA/FFTA2/probably more) Red Mages use Rapiers as their main weapons. What other job would there be for Fencer really? Turning a strictly melee class into the proper jack of all trades melee/magic hybrid.

    There are dozens upon dozens of Final Fantasy class/job types they could include. With it being one-to-one they will just have to keep adding more classes which means more jobs too.
    Blue Mage, Summoner? They're gonna have a hard time finding some weapons for those jobs' classes :X
    (0)

    Peach Parfait/Khulan Angura on Gilgamesh

  6. #966
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    I really don't think we'll see Summoner. The Primals just aren't subservient enough, they're doing their own thing. Without spoiling anything specific, there's no way they'd ever listen to us.

    As far as Blue Mage goes, they've been known to use Sabers mostly so just add in a class that uses them with Blue Mage as the job.
    (0)

  7. #967
    Player
    Corrderio's Avatar
    Join Date
    Mar 2011
    Posts
    1,335
    Character
    Corrderio Arseid
    World
    Siren
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Arcell View Post
    I really don't think we'll see Summoner. The Primals just aren't subservient enough, they're doing their own thing. Without spoiling anything specific, there's no way they'd ever listen to us.

    As far as Blue Mage goes, they've been known to use Sabers mostly so just add in a class that uses them with Blue Mage as the job.
    But GLAs use curved swords, which usually are a lolBLU's weapon of choice.
    (0)

  8. #968
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Corrderio View Post
    But GLAs use curved swords, which usually are a lolBLU's weapon of choice.
    Well they could always change that. Currently they only use one, the Aeolian Scimitar. They also use Daggers so that would mean Thief will never exist either, of course unless they change it. Either allow more than one job per class or take certain weapons away from Gladiator as it's the only class that uses a variety of similar weapons.
    (0)

  9. #969
    Player
    BlaiseLallaise's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    545
    Character
    Blaise Lallaise
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    I don't like the idea of a one-to-one class/job ratio. What purpose would there be in even having classes if they each had their own job? In my mind, it would completely undermine the purpose for the existence of the armory system.
    (1)

  10. #970
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by BlaiseLallaise View Post
    I don't like the idea of a one-to-one class/job ratio. What purpose would there be in even having classes if they each had their own job? In my mind, it would completely undermine the purpose for the existence of the armory system.
    jobs wont be a requirement, remember, they SPECIALIZE you, and perhaps you wont always want that specialization

    also, 1:1 to start, is a start, literaly, they can always add more in later once the basework is done and implemented

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