
Originally Posted by
Hellsoul-Sama
1 job per class?
OH, right right... I forgot, we are working hard to keep FFXIV a dying game here... sorry about the question.
Like honestly?! jeez... a concept is made which now provides a content-scalable solution, that new jobs can be released per class, and a concept which could have made it so there is something like a "job 1, job 2, and job3 (hybrid)" branch per class. Ex. Conjurer -> WHM, BLM, RDM (in this order).
I don't understand what dev's are doing for FFXIV, like... this game already turned out to be a dying failure because they thought they would make some super revolutionary overly-complicated idea for everything, and they didnt end up even finishing anything properly.... I understand the game is getting better now but my statement still stands.
Dev1: "Hey guys, I know our races from FFXI were so awesome and successful, so I thought that for FFXIV we should rename them for no apparent reason, and kinda alter how they look!"
Dev2: "WOAH AWESOME IDEA! Let's totally do that for all of the successful trademark jobs/classes (SINCE THEY SHOULD BE THE SAME DAMN THING), and I bet people will think it's cool and upbeat.
Dev1: "Wow, look at your creative mind flow, I was thinking we should replace chill looking armor which everyone loved with garbage stone, bronze, and iron-age armor as well, since who doesnt love wearing something that looks like a potato sack with holes cut out for the head, arms and legs in it, and who doesn't enjoy feeling strong while wearing bronze armor"
Dev2: "Wow... this game is gonna FLY off the shelves!"
...
I rant because I care. Bottom-line.
I just wish FFXIV could capitalize on things that have already worked so well in FFXI and bring them into a whole new world.
<insert f word + sigh here>